Difference between revisions of "Drakenlord"
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=Strategy= | =Strategy= | ||
[[File:Huntress Ignite Combo.gif|250px|left|thumb|Demonstration of the Huntress dropping the Drakenlord's Shield with her abilities.]] | [[File:Huntress Ignite Combo.gif|250px|left|thumb|Demonstration of the Huntress dropping the Drakenlord's Shield with her abilities.]] | ||
− | The Drakenlord can appear at a scary boss at first as he takes next to no damage from anything while his shield is active but can be | + | The Drakenlord can appear at a scary boss at first as he takes next to no damage from anything while his shield is active but can be countered by disabling his shield and removing all his damage resistance from the following: |
* [[Elements|Standard Ignite]] (Applying oil to him and apply fire afterwards). | * [[Elements|Standard Ignite]] (Applying oil to him and apply fire afterwards). | ||
* Special Ignite: [[Elements|Ignite]] from [[shards]] such as [[Shards|Melting Point]], [[Shards|Incendiary Rocket]], [[Shards|Napalm Gargoyles]], etc. | * Special Ignite: [[Elements|Ignite]] from [[shards]] such as [[Shards|Melting Point]], [[Shards|Incendiary Rocket]], [[Shards|Napalm Gargoyles]], etc. |
Revision as of 06:07, 27 November 2023
Drakenlord
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Information | |
Enemy Types | Melee, Frost, Miniboss |
Lane Type | Ground |
Appearances | Adventures, Onslaught, Expeditions, Mastery, Incursions, & Survival |
Schedule Icon |
The Drakenlord is a unique miniboss with a unique mechanic and is introduced as a boss on the last wave of the Drakenfrost Keep map. He can frequently be found in any gamemode outside of the campaign aswell.
He moves very slowly but will swing his sword twice every time he attacks and can call forth a large spherical shield of ice to protect him and chill, freeze, and damage anything inside.
Contents
Mechanics & Notes
The Drakenlord is a frost enemy, meaning he's immune to being frozen and takes double damage to fire.
The Drakenlord takes 0.1% of normal damage while his shield is active around him. This aura slows players while within it's range aswell as freezing them if within the aura for 5 seconds and will be damaged for 200% of their maximum health from a spectral copy of himself dealing some kind of finishing blow to the frozen prey.
- Towers and Blockades within the Drakenlord's shield will freeze and stop attacking after 5 seconds of being in his aura. They will also take 50% of their maximum health after freezing. This damage will only be applied once, afterwards the Drakenlord will have to use his melee slash attacks to finish off Towers or Blockades.
- Traps, Auras, and Nodes are completely immune to the Drakenlord's freeze and damage effects from the shield.
- The Drakenlord will use his melee slash attacks while attacking anything other than the player.
- Damage Reduction bonuses apply to the damage 200% and 50% damage ticks, having over 50% in damage reduction will allow heroes to survive the hit.
- 100% Tenacity will bypass the slow, freeze, and damage effects of his shield.
Strategy
The Drakenlord can appear at a scary boss at first as he takes next to no damage from anything while his shield is active but can be countered by disabling his shield and removing all his damage resistance from the following:
- Standard Ignite (Applying oil to him and apply fire afterwards).
- Special Ignite: Ignite from shards such as Melting Point, Incendiary Rocket, Napalm Gargoyles, etc.
- Burning Strikes Shard from Chaos 5.
- Ring of Fire from Embermount Volcano.
- Bloody Strikes Shard from Chaos 1, exclusive to the Hunter.
Early game it is highly recommended to keep the Huntress in the hero deck as she can ignite the Drakenlord by applying oil with her Oil Flask ability and being able to hit him right afterwards with fire damage using Piercing Shot ability.
Using Oil Flask with a Flame Aura or Fire Chip is also a viable strategy starting out.
Gallery
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