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| <tabber> | | <tabber> |
− | Campaign= | + | Squire= |
− | [[File:Campaign_Standard_Shard_Pack_Icon.png|70px| center]] | + | [[File:Squire_icon_trans.png|70px| center]] |
| | | |
− | {| class="wikitable sortable" style="width:100%; text-align:center;" | + | {{Datafield|Shards/Squire|swap}} |
− | ! rowspan="2" style="width:15%; text-align:center;" | Name
| + | {{Datafield|Shards/SquireAndCountess|swap}} |
− | ! rowspan="2" style="width:45%; text-align:center;" | Effect
| + | |-| |
− | ! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels
| + | Apprentice= |
− | ! rowspan="2" style="width:7%; text-align:center;" | Shard Pack
| + | [[File:Apprentice_icon_trans.png| 70px| center]] |
− | ! colspan="2" style="width:31%; text-align:center;" | Valid for
| |
− | |-
| |
− | ! style="width:10%;" | Hero
| |
− | ! style="width:3%;" | Slot
| |
| | | |
− | |- id="defensive_critical_damage"
| + | {{Datafield|Shards/Apprentice|swap}} |
− | | {{Defense Shard|Defensive Critical Damage}}
| + | {{Datafield|Shards/ApprenticeAndAdept|swap}} |
− | | Increases the Defense Crit Damage of the affected tower by '''4-20%'''. (20% -> 24%) | |
− | | 16 | |
− | | Campaign
| |
− | | {{Valid for ALL}}
| |
− | | Relic
| |
| | | |
− | |- id="electric_paralysis" | + | |-| |
− | | {{Defense Shard|Electric Paralysis}}
| + | Huntress= |
− | | EMP Trap slows enemies to '''70-62%''' speed for '''1-3''' seconds. (62%, 3 seconds -> 58%, 4 seconds)
| + | [[File:Huntress_icon_trans.png| 70px| center]] |
− | | 8 | + | {{Datafield|Shards/Huntress|swap}} |
− | | Campaign | |
− | | {{Valid for Engineer}}
| |
− | | Relic
| |
| | | |
− | |- id="fortification" | + | |-| |
− | | {{Defense Shard|Fortification}} | + | Monk= |
− | | Increases Defense Health of the affected tower by '''2-34%'''. (34% -> 42%) | + | [[File:Monk_icon_trans.png| 70px| center]] |
− | | 16
| + | {{Datafield|Shards/Monk|swap}} |
− | | Campaign | + | {{Datafield|Shards/MonkAndInitiate|swap}} |
− | | {{Valid for ALL}}
| |
− | | Relic
| |
| | | |
− | |- id="ghastly_curse" | + | |-| |
− | | {{Defense Shard|Ghastly Curse}}
| + | Abyss_Lord= |
− | | Nether Archer arrows now make enemies move at '''50-42%''' speed for '''0-4''' seconds. (42%, 4 seconds -> 38%, 6 seconds)
| + | [[File:AbyssLord_icon_trans.png| 70px| center]] |
− | | 8 | + | {{Datafield|Shards/Abyss_Lord|swap}} |
− | | Campaign | |
− | | {{Valid for Mercenary}}
| |
− | | Relic
| |
| | | |
− | |- id="cataclysmic" | + | |-| |
− | | {{Hero Shard|Cataclysmic}} | + | Series_Ev2= |
− | | You have a '''5-43%''' chance when landing on the ground to deal '''20-420%''' of your Ability Power as fire damage to nearby enemies. (43%, 420% -> 50%, 500%) | + | [[File:SeriesEV2_icon_trans.png| 70px| center]] |
− | | 20
| + | {{Datafield|Shards/Ev2|swap}} |
− | | Campaign | + | {{Datafield|Shards/Ev2AndDryad|swap}} |
− | | {{Valid for Countess}}
| |
− | | Boots
| |
| | | |
− | |- id="concussive_chi" | + | |-| |
− | | {{Hero Shard|Concussive Chi}}
| + | Gunwitch= |
− | | Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds. (25%, 4.6 seconds -> 33%, 5.8 seconds)
| + | [[File:Gunwitch_icon_trans.png| 70px| center]] |
− | | 12 | + | {{Datafield|Shards/Gunwitch|swap}} |
− | | Campaign | |
− | | {{Valid for Monk}}{{Valid for Initiate}}
| |
− | | Weapon
| |
| | | |
− | |- id="concussive_shock" | + | |-| |
− | | {{Hero Shard|Concussive Shock}}
| + | Lavamancer= |
− | | Increases the stun duration of Concussive Shot by '''0.3-1.5s'''. (1.5s -> 1.9s)
| + | [[File:Lavamancer_icon_trans.png| 70px| center]] |
− | | 12 | + | {{Datafield|Shards/Lavamancer|swap}} |
− | | Campaign | |
− | | {{Valid for Huntress}}
| |
− | | Weapon
| |
| | | |
− | |- id="construction"
| |
− | | {{Hero Shard|Construction}}
| |
− | | Increases repair and upgrade speed during Combat Phase by '''25-75%'''. (75% -> 95%)
| |
− | | 20
| |
− | | Campaign
| |
− | | {{Valid for ALL}}
| |
− | | Gloves
| |
− |
| |
− | |- id="corruptions_fortification"
| |
− | | {{Hero Shard|Corruption’s Fortification}}
| |
− | | Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form. (40% -> 52%)
| |
− | | 12
| |
− | | Campaign
| |
− | | {{Valid for Dryad}}
| |
− | | Chest
| |
− |
| |
− | |- id="drenching_strikes"
| |
− | | {{Hero Shard|Drenching Strikes}}
| |
− | | Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds. (30% -> 38%)
| |
− | | 14
| |
− | | Campaign
| |
− | | {{Valid for ALL}}
| |
− | | Weapon
| |
− |
| |
− | |- id="enduring_tornado"
| |
− | | {{Hero Shard|Enduring Tornado}}
| |
− | | Increases the knockup duration of Tornado by '''1-6''' seconds. (6 seconds -> 8 seconds)
| |
− | | 10
| |
− | | Campaign
| |
− | | {{Valid for Apprentice}}{{Valid for Adept}}
| |
− | | Gloves
| |
− |
| |
− | |- id="enhanced_decoy"
| |
− | | {{Hero Shard|Enhanced Decoy}}
| |
− | | Death From Above's decoy deals an extra '''20-420%''' damage to enemies. (420% -> 500%)
| |
− | | 20
| |
− | | Campaign
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Boots
| |
− |
| |
− | |- id="fountain_of_speed"
| |
− | | {{Hero Shard|Fountain Of Speed}}
| |
− | | Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds. (650 -> 850)
| |
− | | 12
| |
− | | Campaign
| |
− | | {{Valid for AbyssLord}}
| |
− | | Boots
| |
− |
| |
− | |- id="knife_club"
| |
− | | {{Hero Shard|Knife Club}}
| |
− | | Increases the damage of Fan of Knives by '''3-39%'''. (39% -> 52%)
| |
− | | 12
| |
− | | Campaign
| |
− | | {{Valid for Mercenary}}
| |
− | | Chest
| |
− |
| |
− | |- id="retribution"
| |
− | | {{Hero Shard|Retribution}}
| |
− | | When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker. (425% -> 485%)
| |
− | | 20
| |
− | | Campaign
| |
− | | {{Valid for ALL}}
| |
− | | Chest
| |
− |
| |
− | |- id="speed_boost"
| |
− | | {{Hero Shard|Speed Boost}}
| |
− | | Increases your movement speed by '''100-500'''. (500 -> 700)
| |
− | | 8
| |
− | | Campaign
| |
− | | {{Valid for ALL}}
| |
− | | Boots
| |
− |
| |
− | |- id="support_magic_specialist"
| |
− | | {{Hero Shard|Support Magic Specialist}}
| |
− | | Decreases the cost of Broom Vault and Book Drop by '''4-40%'''. (40% -> 52%)
| |
− | | 12
| |
− | | Campaign
| |
− | | {{Valid for Gunwitch}}
| |
− | | Helmet
| |
− |
| |
− | |- id="swift_provocation"
| |
− | | {{Hero Shard|Swift Provocation}}
| |
− | | Provoke movement speed buff increased by '''10-154'''. (154 -> 202)
| |
− | | 12
| |
− | | Campaign
| |
− | | {{Valid for Squire}}
| |
− | | Boots
| |
− |
| |
− | |- id="tri-stake"
| |
− | | {{Hero Shard|Tri-Stake}}
| |
− | | The Hunter now throws 2 additional Wooden Stakes but reduces the damage of Wooden stakes by '''70-50%'''. (50% -> 45%)
| |
− | | 16
| |
− | | Campaign
| |
− | | {{Valid for Hunter}}
| |
− | | Weapon
| |
− |
| |
− | |- id="wither_bubble"
| |
− | | {{Hero Shard|Wither Bubble}}
| |
− | | Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''. (15% -> 19%)
| |
− | | 9
| |
− | | Campaign
| |
− | | {{Valid for Adept}}
| |
− | | Chest
| |
− |
| |
− | |- id="worm_scarf"
| |
− | | {{Hero Shard|Worm Scarf}}
| |
− | | Reduces the damage you take from enemies by '''3-15%'''. (15% -> 19%)
| |
− | | 12
| |
− | | Campaign
| |
− | | {{Valid for ALL}}
| |
− | | Helmet
| |
− |
| |
− | |- id="zephyrs_warpath"
| |
− | | {{Hero Shard|Zephyr's Warpath}}
| |
− | | Increase movement speed in Whirlwind by '''5%-105%'''. (105% -> 125%)
| |
− | | 20
| |
− | | Campaign
| |
− | | {{Valid for Barbarian}}
| |
− | | Boots
| |
− | |}
| |
| |-| | | |-| |
− | Chaos 1= | + | Mystic= |
− | [[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]] | + | [[File:Mystic_icon_trans.png| 70px| center]] |
− | | + | {{Datafield|Shards/Mystic|swap}} |
− | {| class="wikitable sortable" style="width:100%; text-align:center;"
| |
− | ! rowspan="2" style="width:15%; text-align:center;" | Name
| |
− | ! rowspan="2" style="width:45%; text-align:center;" | Effect
| |
− | ! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels
| |
− | ! rowspan="2" style="width:7%; text-align:center;" | Shard Pack
| |
− | ! colspan="2" style="width:31%; text-align:center;" | Valid for
| |
− | | |
− | |-
| |
− | ! style="width:10%;" | Hero
| |
− | ! style="width:3%;" | Slot
| |
− | | |
− | |- id="crumbling_stone"
| |
− | | {{Defense Shard|Crumbling Stone}}
| |
− | | Enemies petrified by Maw of the Earth Drake receive '''2-29%''' more damage and explode on death for '''10-250%''' Defense Power magical damage. (29%, 250% -> 35%%, 298%)
| |
− | | 20
| |
− | | Chaos 1
| |
− | | {{Valid for Lavamancer}}
| |
− | | Relic
| |
− | | |
− | |- id="destruction"
| |
− | | {{Defense Shard|Destruction}}
| |
− | | Increases Defense Power of the affected tower by '''2-34%'''. (34% -> 42%)
| |
− | | 16
| |
− | | Chaos 1
| |
− | | {{Valid for ALL}}
| |
− | | Relic
| |
− | | |
− | |- id="dragons_haste"
| |
− | | {{Defense Shard|Dragon’s Haste}}
| |
− | | Dragons Nest dragons’ movement speed is increased by '''700-1500'''. (1500 -> 1700)
| |
− | | 16
| |
− | | Chaos 1 | |
− | | {{Valid for Countess}} | |
− | | Relic
| |
− | | |
− | |- id="electric_fingers"
| |
− | | {{Defense Shard|Electric Fingers}}
| |
− | | Skeletal Orcs have '''3-30%''' chance on hit to deal an additional '''40-400%''' of their Defense Health as storm damage. Bounces '''3''' times. (30%, 400% -> 36%, 480%)
| |
− | | 18
| |
− | | Chaos 1
| |
− | | {{Valid for AbyssLord}}
| |
− | | Relic
| |
− | | |
− | |- id="emp_gargoyles"
| |
− | | {{Defense Shard|EMP Gargoyles}}
| |
− | | Gargoyles have an '''8-15%''' chance on hit to stun the target for '''0.2-3''' seconds. (15%, 3 seconds -> 17%, 3.8 seconds)
| |
− | | 14
| |
− | | Chaos 1
| |
− | | {{Valid for Hunter}}
| |
− | | Relic
| |
| | | |
− | |- id="empowered_flame"
| |
− | | {{Defense Shard|Empowered Flame}}
| |
− | | Flamethrower tower has a '''1-15%''' chance to hit the target again for '''55-275%''' damage. (275% -> 319%)
| |
− | | 20
| |
− | | Chaos 1
| |
− | | {{Valid for Apprentice}}
| |
− | | Relic
| |
− |
| |
− | |- id="laser_boost"
| |
− | | {{Defense Shard|Laser Boost}}
| |
− | | Picking up Mega Death Laser increases EV2's movements speed by '''50-350''' and Hero Damage by '''4-40%''' for '''15''' seconds. (350 -> 410)
| |
− | | 20
| |
− | | Chaos 1
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Relic
| |
− |
| |
− | |- id="rippling_explosions"
| |
− | | {{Defense Shard|Rippling Explosions}}
| |
− | | Enemies that die inside the boost aura have a '''5-25%''' chance to detonate, dealing '''20-80%''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy. (25%, 80% -> 29%, 92%)
| |
− | | 20
| |
− | | Chaos 1
| |
− | | {{Valid for Monk}}{{Valid for Initiate}}
| |
− | | Relic
| |
− |
| |
− | |- id="stun_fire"
| |
− | | {{Defense Shard|Stun Fire}}
| |
− | | Cannonball Tower has a '''11-25%''' chance on hit to stun target for '''1.6-3''' seconds. (25% -> 29%)
| |
− | | 14
| |
− | | Chaos 1
| |
− | | {{Valid for Squire}}
| |
− | | Relic
| |
− |
| |
− | |- id="annoyance"
| |
− | | {{Hero Shard|Annoyance}}
| |
− | | Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds. (4 seconds -> 5 seconds)
| |
− | | 10
| |
− | | Chaos 1
| |
− | | {{Valid for ALL}}
| |
− | | Chest
| |
− |
| |
− | |- id="bloody_strikes"
| |
− | | {{Hero Shard|Bloody Strikes}}
| |
− | | '''2-22%''' chance on hit to Bleed target, dealing '''10-35%''' of your Hero Damage stat as magical damage every second for 5 seconds. Bleeding enemies take '''5-15%''' more damage. (22%, 35%, 15% -> 26%, 40%, 17%)
| |
− | | 20
| |
− | | Chaos 1
| |
− | | {{Valid for Hunter}}
| |
− | | Weapon
| |
− |
| |
− | |- id="binding_roots"
| |
− | | {{Hero Shard|Binding Roots}}
| |
− | | Your slam ability has an '''22-50%''' chance to stun enemies for '''0.5''' seconds then root in place for '''4.5''' seconds. (50% -> 58%)
| |
− | | 14
| |
− | | Chaos 1
| |
− | | {{Valid for Mercenary}}
| |
− | | Boots
| |
− |
| |
− | |- id="bots_of_oil"
| |
− | | {{Hero Shard|Bots Of Oil}}
| |
− | | Exploding Grav Bots now oil enemies for '''1-8''' seconds. If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' seconds. (220% - 260%)
| |
− | | 20
| |
− | | Chaos 1
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Chest
| |
− |
| |
− | |- id="broomnado_power"
| |
− | | {{Hero Shard|Broomnado Power}}
| |
− | | Increases Broom Nado damage by '''4-40%'''. (40% -> 60%)
| |
− | | 12
| |
− | | Chaos 1
| |
− | | {{Valid for Gunwitch}}
| |
− | | Boots
| |
− |
| |
− | |- id="bulwark"
| |
− | | {{Hero Shard|Bulwark}}
| |
− | | Increases armor by '''4-39%'''. (39% -> 52%)
| |
− | | 12
| |
− | | Chaos 1
| |
− | | {{Valid for ALL}}
| |
− | | Chest
| |
− |
| |
− | |- id="concussive_power"
| |
− | | {{Hero Shard|Concussive Power}}
| |
− | | Increases the damage of Concussive Shots by '''4-39%'''. (39% -> 52%)
| |
− | | 12
| |
− | | Chaos 1
| |
− | | {{Valid for Huntress}}
| |
− | | Helmet
| |
− |
| |
− | |- id="crane_stance"
| |
− | | {{Hero Shard|Crane Stance}}
| |
− | | Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times. (90% -> 106%)
| |
− | | 20
| |
− | | Chaos 1
| |
− | | {{Valid for Monk}}{{Valid for Initiate}}
| |
− | | Boots
| |
− |
| |
− | |- id="critical_strike"
| |
− | | {{Hero Shard|Critical Strike}}
| |
− | | Increases your Hero Crit Chance by '''3-10%'''. (10% -> 14%)
| |
− | | 7
| |
− | | Chaos 1
| |
− | | {{Valid for ALL}}
| |
− | | Gloves
| |
− |
| |
− | |- id="full_shell_ahead"
| |
− | | {{Hero Shard|Full Shell Ahead}}
| |
− | | Increases movement speed while in Turtle Stance by '''25-525'''. (525 -> 625)
| |
− | | 20
| |
− | | Chaos 1
| |
− | | {{Valid for Barbarian}}
| |
− | | Boots
| |
− |
| |
− | |- id="fury_speed"
| |
− | | {{Hero Shard|Fury Speed}}
| |
− | | Increases projectile speed of Fury by '''0-67%'''. (67% -> 100%)
| |
− | | 8
| |
− | | Chaos 1
| |
− | | {{Valid for Countess}}
| |
− | | Weapon
| |
− |
| |
− | |- id="exploding_effigy"
| |
− | | {{Hero Shard|Exploding Effigy}}
| |
− | | When Blood Effigy expires it explodes dealing '''500-900%''' of your ability power and stunning for 3 seconds. (900% -> 1,100%)
| |
− | | 8
| |
− | | Chaos 1
| |
− | | {{Valid for Hunter}}
| |
− | | Helmet
| |
− |
| |
− | |- id="explosive_blades"
| |
− | | {{Hero Shard|Explosive Blades}}
| |
− | | Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-2,000%''' of Ability Power. (2,000% -> 2,300%)
| |
− | | 20
| |
− | | Chaos 1
| |
− | | {{Valid for Mercenary}}
| |
− | | Gloves
| |
− |
| |
− | |- id="haunting"
| |
− | | {{Hero Shard|Haunting}}
| |
− | | Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds. (250% -> 298%)
| |
− | | 20
| |
− | | Chaos 1
| |
− | | {{Valid for ALL}}
| |
− | | Weapon
| |
− |
| |
− | |- id="lashing_power"
| |
− | | {{Hero Shard|Lashing Power}}
| |
− | | Increases Lash Out damage by '''4-46%'''. (46% -> 60%)
| |
− | | 12
| |
− | | Chaos 1
| |
− | | {{Valid for Mystic}}
| |
− | | Chest
| |
− |
| |
− | |- id="molten_striker"
| |
− | | {{Hero Shard|Molten Striker}}
| |
− | | Molten Core deals more impact damage the farther it travels, up to '''+20-200%''' more damage. (200% -> 236%)
| |
− | | 20
| |
− | | Chaos 1
| |
− | | {{Valid for Lavamancer}}
| |
− | | Gloves
| |
− |
| |
− | |- id="power_volley"
| |
− | | {{Hero Shard|Power Volley}}
| |
− | | Increases the damage of Arcane Volley by '''4-39%'''. (39% -> 52%)
| |
− | | 12
| |
− | | Chaos 1
| |
− | | {{Valid for Apprentice}}
| |
− | | Weapon
| |
− |
| |
− | |- id="shroom_doom"
| |
− | | {{Hero Shard|Shroom Doom}}
| |
− | | Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''. (40% -> 52%)
| |
− | | 12
| |
− | | Chaos 1
| |
− | | {{Valid for Dryad}}
| |
− | | Gloves
| |
− |
| |
− | |- id="thundering_call"
| |
− | | {{Hero Shard|Thundering Call}}
| |
− | | Increases Call to Madness range by '''4-40%'''. (40% -> 52%)
| |
− | | 12
| |
− | | Chaos 1
| |
− | | {{Valid for Mystic}}
| |
− | | Weapon
| |
− |
| |
− | |- id="withering_fountain"
| |
− | | {{Hero Shard|Withering Fountain}}
| |
− | | Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''. (20% -> 28%)
| |
− | | 9
| |
− | | Chaos 1
| |
− | | {{Valid for AbyssLord}}
| |
− | | Boots
| |
− | |}
| |
| |-| | | |-| |
− | Chaos 2= | + | Dryad= |
− | [[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]] | + | [[File:Dryad_icon_trans.png| 70px| center]] |
− | | + | {{Datafield|Shards/Dryad|swap}} |
− | {| class="wikitable sortable" style="width:100%; text-align:center;"
| + | {{Datafield|Shards/Ev2AndDryad|swap}} |
− | ! rowspan="2" style="width:15%; text-align:center;" | Name
| + | {{Datafield|Shards/DryadAndMerc|swap}} |
− | ! rowspan="2" style="width:45%; text-align:center;" | Effect
| |
− | ! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels
| |
− | ! rowspan="2" style="width:7%; text-align:center;" | Shard Pack
| |
− | ! colspan="2" style="width:31%; text-align:center;" | Valid for
| |
− | | |
− | |-
| |
− | ! style="width:10%;" | Hero
| |
− | ! style="width:3%;" | Slot
| |
− | | |
− | |- id="atomic_capacity"
| |
− | | {{Defense Shard|Atomic Capacity}}
| |
− | | This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''. | |
− | | 8
| |
− | | Chaos 2
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Relic
| |
− | | |
− | |- id="berserk_master"
| |
− | | {{Defense Shard|Berserk Master}}
| |
− | | Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.
| |
− | | 8
| |
− | | Chaos 2
| |
− | | {{Valid for AbyssLord}}
| |
− | | Relic
| |
− | | |
− | |- id="blazing_phoenix"
| |
− | | {{Defense Shard|Blazing Phoenix}}
| |
− | | Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.
| |
− | | 20
| |
− | | Chaos 2
| |
− | | {{Valid for Huntress}}
| |
− | | Relic
| |
− | | |
− | |- id="combined_power"
| |
− | | {{Defense Shard|Combined Power}}
| |
− | | Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.
| |
− | | 18
| |
− | | Chaos 2
| |
− | | {{Valid for Mystic}}
| |
− | | Relic
| |
− | | |
− | |- id="defensive_critical_strike"
| |
− | | {{Defense Shard|Defensive Critical Strike}}
| |
− | | Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.
| |
− | | 12
| |
− | | Chaos 2
| |
− | | {{Valid for ALL}}
| |
− | | Relic
| |
− | | |
− | |- id="encroaching_flames"
| |
− | | {{Defense Shard|Encroaching Flames}}
| |
− | | Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.
| |
− | | 12
| |
− | | Chaos 2
| |
− | | {{Valid for Monk}}
| |
− | | Relic
| |
− | | |
− | |- id="frosty_duet"
| |
− | | {{Defense Shard|Frosty Duet}}
| |
− | | The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''
| |
− | | 10
| |
− | | Chaos 2
| |
− | | {{Valid for Apprentice}}
| |
− | | Relic
| |
− | | |
− | |- id="icefall"
| |
− | | {{Defense Shard|Icefall}}
| |
− | | Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.
| |
− | | 15
| |
− | | Chaos 2
| |
− | | {{Valid for Adept}}
| |
− | | Relic
| |
− | | |
− | |- id="magma_maelstrom"
| |
− | | {{Defense Shard|Magma Maelstrom}}
| |
− | | Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 2
| |
− | | {{Valid for Lavamancer}}
| |
− | | Relic
| |
− | | |
− | |- id="overcharge"
| |
− | | {{Defense Shard|Overcharge}}
| |
− | | Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.
| |
− | | 12
| |
− | | Chaos 2
| |
− | | {{Valid for Mercenary}}
| |
− | | Relic
| |
− | | |
− | |- id="panic_fire"
| |
− | | {{Defense Shard|Panic Fire}}
| |
− | | When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.
| |
− | | 10
| |
− | | Chaos 2
| |
− | | {{Valid for ALL}}
| |
− | | Relic
| |
− | | |
− | |- id="power_bolts"
| |
− | | {{Defense Shard|Power Bolts}}
| |
− | | Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.
| |
− | | 15
| |
− | | Chaos 2
| |
− | | {{Valid for Squire}}
| |
− | | Relic
| |
− | | |
− | |- id="press_your_luck"
| |
− | | {{Defense Shard|Press Your Luck}}
| |
− | | When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.
| |
− | | 10
| |
− | | Chaos 2
| |
− | | {{Valid for ALL}}
| |
− | | Relic
| |
− | | |
− | |- id="spectral_amplification"
| |
− | | {{Defense Shard|Spectral Amplification}}
| |
− | | Increases the Defense Range of the Spectral Knight by '''3~22%''' and increases the AoE of its attacks by '''3~46%'''. (22% -> 27%, 46% -> 60%)
| |
− | | 12
| |
− | | Chaos 2
| |
− | | {{Valid for Hunter}}
| |
− | | Relic
| |
− | | |
− | |- id="batter_up"
| |
− | | {{Hero Shard|Batter Up}}
| |
− | | Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.
| |
− | | 12
| |
− | | Chaos 2
| |
− | | {{Valid for Lavamancer}}
| |
− | | Gloves
| |
− | | |
− | |- id="corruptions_harmony"
| |
− | | {{Hero Shard|Corruption’s Harmony}}
| |
− | | Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.
| |
− | | 10
| |
− | | Chaos 2
| |
− | | {{Valid for Dryad}}
| |
− | | Chest
| |
− | | |
− | |- id="critical_restoration"
| |
− | | {{Hero Shard|Critical Restoration}}
| |
− | | Primary Attack critical hits restore '''1-5''' Broom Power.
| |
− | | 8
| |
− | | Chaos 2
| |
− | | {{Valid for Gunwitch}}
| |
− | | Weapon | |
− | | |
− | |- id="dewey_deathimal_system"
| |
− | | {{Hero Shard|Dewey Deathimal System}}
| |
− | | Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.
| |
− | | 20
| |
− | | Chaos 2
| |
− | | {{Valid for Gunwitch}}
| |
− | | Gloves | |
− | | |
− | |- id="dragon_stance"
| |
− | | {{Hero Shard|Dragon Stance}}
| |
− | | Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.
| |
− | | 20
| |
− | | Chaos 2
| |
− | | {{Valid for Monk}}{{Valid for Initiate}}
| |
− | | Weapon
| |
− | | |
− | |- id="dummies_and_bots"
| |
− | | {{Hero Shard|Dummies And Bots}}
| |
− | | The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.
| |
− | | 20
| |
− | | Chaos 2
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Boots
| |
− | | |
− | |- id="empowered_mark"
| |
− | | {{Hero Shard|Empowered Mark}}
| |
− | | Increases the max number of the marked targets this hero may have by '''2-30'''.
| |
− | | 28
| |
− | | Chaos 2
| |
− | | {{Valid for Apprentice}}{{Valid for Adept}}
| |
− | | Weapon
| |
− | | |
− | |- id="empowered_throw"
| |
− | | {{Hero Shard|Empowered Throw}}
| |
− | | Increases the damage of Dagger Throw by '''3-39%'''.
| |
− | | 12
| |
− | | Chaos 2
| |
− | | {{Valid for Mercenary}}
| |
− | | Gloves
| |
− | | |
− | |- id="frenzy"
| |
− | | {{Hero Shard|Frenzy}}
| |
− | | Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.
| |
− | | 10
| |
− | | Chaos 2
| |
− | | {{Valid for Mercenary}}
| |
− | | Weapon
| |
− | | |
− | |- id="fury_restoration"
| |
− | | {{Hero Shard|Fury Restoration}}
| |
− | | Restore '''1-??''' mana every time Fury scores a critical hit.
| |
− | | 8
| |
− | | Chaos 2
| |
− | | {{Valid for Countess}}
| |
− | | Helmet
| |
− | | |
− | |- id="harbingers_slam"
| |
− | | {{Hero Shard|Harbinger’s Slam}}
| |
− | | During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.
| |
− | | 20
| |
− | | Chaos 2
| |
− | | {{Valid for Squire}}
| |
− | | Gloves
| |
− | | |
− | |- id="heroic_charge"
| |
− | | {{Hero Shard|Heroic Charge}}
| |
− | | Increases the damage of Valiant Charge by '''3-??%'''.
| |
− | | 12
| |
− | | Chaos 2
| |
− | | {{Valid for Countess}}
| |
− | | Chest
| |
− | | |
− | |- id="inspiration"
| |
− | | {{Hero Shard|Inspiration}}
| |
− | | Reduces the cooldown of your abilities by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 2
| |
− | | {{Valid for Adept}}{{Valid for Apprentice}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Huntress}}{{Valid for Initiate}}{{Valid for Lavamancer}}{{Valid for Monk}}{{Valid for Mystic}}{{Valid for Squire}}{{Valid for Mercenary}}{{Valid for Countess}}{{AbyssLord}}{{Valid for Engineer}}{{Valid for Hunter}}
| |
− | | Helmet
| |
− | | |
− | |- id="lava_warrior"
| |
− | | {{Hero Shard|Lava Warrior}}
| |
− | | Primary Attacks restore '''6-10''' Lava Power.
| |
− | | 12
| |
− | | Chaos 2
| |
− | | {{Valid for Lavamancer}}
| |
− | | Weapon
| |
− | | |
− | |- id="piercing"
| |
− | | {{Hero Shard|Piercing}}
| |
− | | Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage. (350%, 225% -> 410%, 265%)
| |
− | | 20
| |
− | | Chaos 2
| |
− | | {{Valid for Huntress}}
| |
− | | Weapon
| |
− | | |
− | |- id="power_of_the_knight"
| |
− | | {{Hero Shard|Power Of The Knight}}
| |
− | | Increases the damage of Knight of the Abyss by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 2
| |
− | | {{Valid for AbyssLord}}
| |
− | | Gloves
| |
| | | |
− | |- id="quake"
| |
− | | {{Hero Shard|Quake}}
| |
− | | You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.
| |
− | | 20
| |
− | | Chaos 2
| |
− | | {{Valid for ALL}}
| |
− | | Boots
| |
− |
| |
− | |- id="sanctuary"
| |
− | | {{Hero Shard|Sanctuary}}
| |
− | | Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.
| |
− | | 10
| |
− | | Chaos 2
| |
− | | {{Valid for Adept}}
| |
− | | Gloves
| |
− |
| |
− | |- id="serpents_appeasement"
| |
− | | {{Hero Shard|Serpent’s Appeasement}}
| |
− | | Increases Appeasement gained by '''60-300%'''.
| |
− | | 12
| |
− | | Chaos 2
| |
− | | {{Valid for Mystic}}
| |
− | | Helmet
| |
− |
| |
− | |- id="stunning_surprise"
| |
− | | {{Hero Shard|Stunning Surprise}}
| |
− | | At the end of cloaked, stun all nearby enemies for '''1~3''' seconds. (3 Seconds -> 4 Seconds)
| |
− | | 8
| |
− | | Chaos 2
| |
− | | {{Valid for Hunter}}
| |
− | | Chest
| |
− |
| |
− | |- id="turtle_power"
| |
− | | {{Hero Shard|Turtle Power}}
| |
− | | Increase Damage Protection while in Turtle Stance by '''1%-21%'''.
| |
− | |?
| |
− | | Chaos 2
| |
− | | {{Valid for Barbarian}}
| |
− | | Boots
| |
− | |}
| |
| |-| | | |-| |
− | Chaos 3= | + | Initiate= |
− | [[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]] | + | [[File:Initiate_icon_trans.png| 70px| center]] |
− | | + | {{Datafield|Shards/Initiate|swap}} |
− | {| class="wikitable sortable" style="width:100%; text-align:center;" | + | {{Datafield|Shards/MonkAndInitiate|swap}} |
− | ! rowspan="2" style="width:15%; text-align:center;" | Name
| |
− | ! rowspan="2" style="width:45%; text-align:center;" | Effect
| |
− | ! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels
| |
− | ! rowspan="2" style="width:7%; text-align:center;" | Shard Pack
| |
− | ! colspan="2" style="width:31%; text-align:center;" | Valid for
| |
| | | |
− | |-
| |
− | ! style="width:10%;" | Hero
| |
− | ! style="width:3%;" | Slot
| |
− |
| |
− | |- id="boosted_grasp"
| |
− | | {{Defense Shard|Boosted Grasp}}
| |
− | | Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.
| |
− | | 10
| |
− | | Chaos 3
| |
− | | {{Valid for Monk}}{{Valid for Initiate}}
| |
− | | Relic
| |
− |
| |
− | |- id="deadly_strikes"
| |
− | | {{Defense Shard|Deadly Strikes}}
| |
− | | Increases the Defense Range of the affected tower by '''4-40% (52%)'''.
| |
− | | 12
| |
− | | Chaos 3
| |
− | | {{Valid for ALL}}
| |
− | | Relic
| |
− |
| |
− | |- id="drenched"
| |
− | | {{Defense Shard|Drenched}}
| |
− | | After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.
| |
− | | 16
| |
− | | Chaos 3
| |
− | | {{Valid for Huntress}}
| |
− | | Relic
| |
− |
| |
− | |- id="empowered_bolts"
| |
− | | {{Defense Shard|Empowered Bolts}}
| |
− | | Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.
| |
− | | 10
| |
− | | Chaos 3
| |
− | | {{Valid for Squire}}
| |
− | | Relic
| |
− |
| |
− | |- id="empowered_frostbite"
| |
− | | {{Defense Shard|Empowered Frostbite}}
| |
− | | Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.
| |
− | | 20
| |
− | | Chaos 3
| |
− | | {{Valid for Apprentice}}
| |
− | | Relic
| |
− |
| |
− | |- id="empowering_blasphemy"
| |
− | | {{Defense Shard|Empowering Blasphemy}}
| |
− | | Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.
| |
− | | 10
| |
− | | Chaos 3
| |
− | | {{Valid for Mystic}}
| |
− | | Relic
| |
− |
| |
− | |- id="frosty_explosion"
| |
− | | {{Defense Shard|Frosty Explosion}}
| |
− | | Enemies killed by the Frost Strike Aura Explode dealing '''15-43% (50%)''' of the Fros Aura's Defense Damage as frost damage
| |
− | | 16
| |
− | | Chaos 3
| |
− | | {{Valid for Initiate}}
| |
− | | Relic
| |
− |
| |
− | |- id="icy_spiders"
| |
− | | {{Defense Shard|Icy Spiders}}
| |
− | | Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.
| |
− | | 10 (14)
| |
− | | Chaos 3
| |
− | | {{Valid for Mercenary}}
| |
− | | Relic
| |
− |
| |
− | |- id="numerous_reflection"
| |
− | | {{Defense Shard|Numerous Reflection}}
| |
− | | Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.
| |
− | | 5
| |
− | | Chaos 3
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Relic
| |
− |
| |
− | |- id="oil_spill"
| |
− | | {{Defense Shard|Oil Spill}}
| |
− | | Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.
| |
− | | 10
| |
− | | Chaos 3
| |
− | | {{Valid for Lavamancer}}
| |
− | | Relic
| |
− |
| |
− | |- id="overpowering_screech"
| |
− | | {{Defense Shard|Overpowering Screech}}
| |
− | | Increases the Defense Power of the Sonic bat tower by '''5~41%''' but removes the stun. (41% -> 50%)
| |
− | | 16
| |
− | | Chaos 3
| |
− | | {{Valid for Hunter}}
| |
− | | Relic
| |
− |
| |
− | |- id="powder_shot"
| |
− | | {{Defense Shard|Powder Shot}}
| |
− | | Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.
| |
− | | 16
| |
− | | Chaos 3
| |
− | | {{Valid for Countess}}
| |
− | | Relic
| |
− |
| |
− | |- id="rain_of_oil"
| |
− | | {{Defense Shard|Rain Of Oil}}
| |
− | | Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.
| |
− | | 20
| |
− | | Chaos 3
| |
− | | {{Valid for AbyssLord}}
| |
− | | Relic
| |
− |
| |
− | |- id="shielding_guard"
| |
− | | {{Defense Shard|Shielding Guard}}
| |
− | | When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.
| |
− | | 20
| |
− | | Chaos 3
| |
− | | {{Valid for ALL}}
| |
− | | Relic
| |
− |
| |
− | |- id="abyss_knights_bargain"
| |
− | | {{Hero Shard|Abyss Knight’s Bargain}}
| |
− | | Reduces the mana cost of Knight of the Abyss by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 3
| |
− | | {{Valid for AbyssLord}}
| |
− | | Helmet
| |
− |
| |
− | |- id="abyss_stone_attunement"
| |
− | | {{Hero Shard|Abyss Stone Attunement}}
| |
− | | Reduces the mana cost of Abyss Stone by '''1-15%'''.
| |
− | | 14
| |
− | | Chaos 3
| |
− | | {{Valid for AbyssLord}}
| |
− | | Boots
| |
− |
| |
− | |- id="aerial_mastery"
| |
− | | {{Hero Shard|Aerial Mastery}}
| |
− | | Increases Death From Above’s Duration by '''1-6''' seconds.
| |
− | | 10
| |
− | | Chaos 3
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Boots
| |
− |
| |
− | |- id="betsys_curse"
| |
− | | {{Hero Shard|Betsy’s Curse}}
| |
− | | Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.
| |
− | | 20
| |
− | | Chaos 3
| |
− | | {{Valid for Apprentice}}{{Valid for Adept}}
| |
− | | Weapon
| |
− |
| |
− | |- id="betsys_empowered_lightning"
| |
− | | {{Hero Shard|Betsy’s Zapper}}
| |
− | | Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.
| |
− | | 20
| |
− | | Chaos 3
| |
− | | {{Valid for Monk}}
| |
− | | Weapon
| |
− |
| |
− | |- id="bewitching_hour"
| |
− | | {{Hero Shard|Bewitching Hour}}
| |
− | | Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.
| |
− | | 12
| |
− | | Chaos 3
| |
− | | {{Valid for Gunwitch}}
| |
− | | Weapon
| |
− |
| |
− | |- id="big_boy"
| |
− | | {{Hero Shard|Big Boy}}
| |
− | | The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.
| |
− | | 20
| |
− | | Chaos 3
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Gloves
| |
− |
| |
− | |- id="bounty"
| |
− | | {{Hero Shard|Bounty}}
| |
− | | Restores '''1-6''' mana upon defeating an enemy.
| |
− | | 20
| |
− | | Chaos 3
| |
− | | {{Valid for Mercenary}}
| |
− | | Helmet
| |
− |
| |
− | |- id="cataclysm"
| |
− | | {{Hero Shard|Cataclysm}}
| |
− | | Increases Eruption damage by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 3
| |
− | | {{Valid for Lavamancer}}
| |
− | | Chest
| |
− |
| |
− | |- id="channel"
| |
− | | {{Hero Shard|Channel}}
| |
− | | Restores '''1-15''' of your ability resources every '''5''' seconds.
| |
− | | 14
| |
− | | Chaos 3
| |
− | | {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}
| |
− | | Helmet
| |
− |
| |
− | |- id="corruptions_bargain"
| |
− | | {{Hero Shard|Corruption’s Bargain}}
| |
− | | When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.
| |
− | | 10
| |
− | | Chaos 3
| |
− | | {{Valid for Dryad}}
| |
− | | Chest
| |
− |
| |
− | |- id="corruptions_blessing"
| |
− | | {{Hero Shard|Corruption’s Blessing}}
| |
− | | Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.
| |
− | | 12
| |
− | | Chaos 3
| |
− | | {{Valid for Dryad}}
| |
− | | Boots
| |
− |
| |
− | |- id="echoing_shout"
| |
− | | {{Hero Shard|Echoing Shout}}
| |
− | | Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.
| |
− | | 10
| |
− | | Chaos 3
| |
− | | {{Valid for Barbarian}}
| |
− | | Helmet
| |
− |
| |
− | |- id="exsanguination"
| |
− | | {{Hero Shard|Exsanguination}}
| |
− | | Gain '''1~6''' blood upon defeating an enemy. (6 -> 7)
| |
− | | 20
| |
− | | Chaos 3
| |
− | | {{Valid for Hunter}}
| |
− | | Helmet
| |
− |
| |
− | |- id="extended_cloak"
| |
− | | {{Hero Shard|Extended Cloak}}
| |
− | | Increase Cloaked duration by '''0.5~2.5''' seconds. (2.5 Seconds -> 3.5 Seconds)
| |
− | | 8
| |
− | | Chaos 3
| |
− | | {{Valid for Hunter}}
| |
− | | Boots
| |
− |
| |
− | |- id="fight_me_not"
| |
− | | {{Hero Shard|Fight Me Not}}
| |
− | | Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.
| |
− | | 20
| |
− | | Chaos 3
| |
− | | {{Valid for Squire}}
| |
− | | Chest
| |
− |
| |
− | |- id="jackpot"
| |
− | | {{Hero Shard|Jackpot}}
| |
− | | You have a '''2-10%''' chance when picking up gold to quadruple the amount.
| |
− | | 8
| |
− | | Chaos 3
| |
− | | {{Valid for ALL}}
| |
− | | Chest
| |
− |
| |
− | |- id="lava_floor"
| |
− | | {{Hero Shard|Lava Floor}}
| |
− | | Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.
| |
− | | 20
| |
− | | Chaos 3
| |
− | | {{Valid for Lavamancer}}
| |
− | | Weapon
| |
− |
| |
− | |- id="lingering_poison"
| |
− | | {{Hero Shard|Lingering Poison}}
| |
− | | Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.
| |
− | | 20
| |
− | | Chaos 3
| |
− | | {{Valid for Mercenary}}
| |
− | | Gloves
| |
− |
| |
− | |- id="melting_point"
| |
− | | {{Hero Shard|Melting Point}}
| |
− | | When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.
| |
− | | 12
| |
− | | Chaos 3
| |
− | | {{Valid for Countess}}
| |
− | | Gloves
| |
− |
| |
− | |- id="oil_slick"
| |
− | | {{Hero Shard|Oil Slick}}
| |
− | | Increases the duration of oil flask by '''1-9%'''.
| |
− | | 8
| |
− | | Chaos 3
| |
− | | {{Valid for Huntress}}
| |
− | | Gloves
| |
− |
| |
− | |- id="overwhelm"
| |
− | | {{Hero Shard|Overwhelm}}
| |
− | | Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.
| |
− | | 8
| |
− | | Chaos 3
| |
− | | {{Valid for ALL}}
| |
− | | Weapon
| |
− |
| |
− | |- id="overwhelming_buster"
| |
− | | {{Hero Shard|Overwhelming Buster}}
| |
− | | Adds '''0.5-4.5s''' to Blunder Broom Buster duration.
| |
− | | 8
| |
− | | Chaos 3
| |
− | | {{Valid for Gunwitch}}
| |
− | | Weapon
| |
− |
| |
− | |- id="thunderwave"
| |
− | | {{Hero Shard|Thunderwave}}
| |
− | | Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.
| |
− | | 20
| |
− | | Chaos 3
| |
− | | {{Valid for Adept}}
| |
− | | Chest
| |
− |
| |
− | |- id="tormented_power"
| |
− | | {{Hero Shard|Tormented Power}}
| |
− | | Increases Dark Torment damage by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 3
| |
− | | {{Valid for Mystic}}
| |
− | | Gloves
| |
− | |}
| |
| |-| | | |-| |
− | Chaos 4= | + | Adept= |
− | [[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]] | + | [[File:Adept_icon_trans.png| 70px| center]] |
− | | + | {{Datafield|Shards/Adept|swap}} |
− | {| class="wikitable sortable" style="width:100%; text-align:center;"
| + | {{Datafield|Shards/ApprenticeAndAdept|swap}} |
− | ! rowspan="2" style="width:15%; text-align:center;" | Name
| |
− | ! rowspan="2" style="width:45%; text-align:center;" | Effect
| |
− | ! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels
| |
− | ! rowspan="2" style="width:7%; text-align:center;" | Shard Pack
| |
− | ! colspan="2" style="width:31%; text-align:center;" | Valid for
| |
− | | |
− | |-
| |
− | ! style="width:10%;" | Hero
| |
− | ! style="width:3%;" | Slot
| |
− | | |
− | |- id="critical_allocation"
| |
− | | {{Defense Shard|Critical Allocation}}
| |
− | | Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.
| |
− | | 16
| |
− | | Chaos 4
| |
− | | {{Valid for Mercenary}}
| |
− | | Relic
| |
− | | |
− | |- id="defense_rate" | |
− | | {{Defense Shard|Defense Rate}}
| |
− | | Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.
| |
− | | 12
| |
− | | Chaos 4
| |
− | | {{Valid for ALL}}
| |
− | | Relic
| |
− | | |
− | |- id="earth_toss"
| |
− | | {{Defense Shard|Earth Toss}}
| |
− | | Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.
| |
− | | 18
| |
− | | Chaos 4
| |
− | | {{Valid for Apprentice}}{{Valid for Adept}}
| |
− | | Relic | |
− | | |
− | |- id="empowering_aura"
| |
− | | {{Defense Shard|Empowering Aura}}
| |
− | | Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.
| |
− | | 20
| |
− | | Chaos 4
| |
− | | {{Valid for Monk}}{{Valid for Initiate}}
| |
− | | Relic
| |
− | | |
− | |- id="explosive_surprise" | |
− | | {{Defense Shard|Explosive Surprise}} | |
− | | Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.
| |
− | | 20
| |
− | | Chaos 4
| |
− | | {{Valid for Huntress}}
| |
− | | Relic
| |
− | | |
− | |- id="lasting_conflagration"
| |
− | | {{Defense Shard|Lasting Conflagration}}
| |
− | | Increases Elder Dragon burn duration by '''1-??''' seconds.
| |
− | | 8
| |
− | | Chaos 4
| |
− | | {{Valid for Countess}}
| |
− | | Relic
| |
− | | |
− | |- id="lateral_blast"
| |
− | | {{Defense Shard|Lateral Blast}}
| |
− | | Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.
| |
− | | 20
| |
− | | Chaos 4
| |
− | | {{Valid for Lavamancer}}
| |
− | | Relic
| |
− | | |
− | |- id="natural_frequency"
| |
− | | {{Defense Shard|Natural Frequency}}
| |
− | | Enemies explode when killed dealing '''30~110%''' of the tower's base damage. (110% -> 130%)
| |
− | | 16
| |
− | | Chaos 4
| |
− | | {{Valid for Hunter}}
| |
− | | Relic
| |
| | | |
− | |- id="plated_armor"
| |
− | | {{Defense Shard|Plated Armor}}
| |
− | | Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.
| |
− | | 12 (16)
| |
− | | Chaos 4
| |
− | | {{Valid for Mercenary}}
| |
− | | Relic
| |
− |
| |
− | |- id="puncturing_bolts"
| |
− | | {{Defense Shard|Puncturing Bolts}}
| |
− | | Ballista can now pierce an additional '''1-4 (6)''' targets.
| |
− | | 6
| |
− | | Chaos 4
| |
− | | {{Valid for Squire}}
| |
− | | Relic
| |
− |
| |
− | |- id="sandstorm_warrior"
| |
− | | {{Defense Shard|Sandstorm Warrior}}
| |
− | | The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.
| |
− | | 12
| |
− | | Chaos 4
| |
− | | {{Valid for Mystic}}
| |
− | | Relic
| |
− |
| |
− | |- id="abyssal_mandate"
| |
− | | {{Hero Shard|Abyssal Mandate}}
| |
− | | Reduces the mana cost of Direct Command by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 4
| |
− | | {{Valid for AbyssLord}}
| |
− | | Chest
| |
− |
| |
− | |- id="arc_shielding"
| |
− | | {{Hero Shard|Arc Shielding}}
| |
− | | Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.
| |
− | | 20
| |
− | | Chaos 4
| |
− | | {{Valid for Adept}}
| |
− | | Helmet
| |
− |
| |
− | |- id="beacon_of_the_storm"
| |
− | | {{Hero Shard|Beacon Of The Storm}}
| |
− | | Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.
| |
− | | 20
| |
− | | Chaos 4
| |
− | | {{Valid for ALL}}
| |
− | | Gloves
| |
− |
| |
− | |- id="betsys_empowered_beam"
| |
− | | {{Hero Shard|Betsy’s Empowered Beam}}
| |
− | | Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.
| |
− | | 15
| |
− | | Chaos 4
| |
− | | {{Valid for Squire}}
| |
− | | Weapon
| |
− |
| |
− | |- id="call_of_the_kobold"
| |
− | | {{Hero Shard|Call Of The Kobold}}
| |
− | | Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.
| |
− | | 20
| |
− | | Chaos 4
| |
− | | {{Valid for Monk}}{{Valid for Initiate}}
| |
− | | Weapon
| |
− |
| |
− | |- id="caustic_oil"
| |
− | | {{Hero Shard|Caustic Oil}}
| |
− | | Increases the damage of Oil Flask by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 4
| |
− | | {{Valid for Huntress}}
| |
− | | Gloves
| |
− |
| |
− | |- id="celestial_attunement"
| |
− | | {{Hero Shard|Celestial Attunement}}
| |
− | | The dryad can hold '''1-4''' more stacks of starfall.
| |
− | | 6
| |
− | | Chaos 4
| |
− | | {{Valid for Dryad}}
| |
− | | Helmet
| |
− |
| |
− | |- id="charge_blast_v2"
| |
− | | {{Hero Shard|Charge Blast V2}}
| |
− | | Reduces the cost of EV2’s secondary attacks by '''5-95%'''.
| |
− | | 18
| |
− | | Chaos 4
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Weapon
| |
− |
| |
− | |- id="darkest_syphon"
| |
− | | {{Hero Shard|Darkest Syphon}}
| |
− | | Increases the angle of Dark Syphon by '''3-30'''.
| |
− | | 9
| |
− | | Chaos 4
| |
− | | {{Valid for AbyssLord}}
| |
− | | Chest
| |
− |
| |
− | |- id="draining_strikes"
| |
− | | {{Hero Shard|Draining Strikes}}
| |
− | | Increase the healing from Siphon Stance by '''5%-25%'''.
| |
− | |?
| |
− | | Chaos 4
| |
− | | {{Valid for Barbarian}}
| |
− | | Helmet
| |
− |
| |
− | |- id="effigy_overdrive"
| |
− | | {{Hero Shard|Effigy Overdrive}}
| |
− | | Increases the damage of Blood Effigy by '''3~21%''' but reduces the lifespan by '''10~6''' seconds. (21% -> 30%, 6 Seconds -> 4 Seconds)
| |
− | | 8
| |
− | | Chaos 4
| |
− | | {{Valid for Hunter}}
| |
− | | Gloves
| |
− |
| |
− | |- id="electric_retribution"
| |
− | | {{Hero Shard|Electric Retribution}}
| |
− | | When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armour as storm damage to your attacker.
| |
− | | 20
| |
− | | Chaos 4
| |
− | | {{Valid for ALL}}
| |
− | | Helmet
| |
− |
| |
− | |- id="enduring_drop"
| |
− | | {{Hero Shard|Enduring Drop}}
| |
− | | Increases Book Drop duration by '''0.5-7.5s'''.
| |
− | | 14
| |
− | | Chaos 4
| |
− | | {{Valid for Gunwitch}}
| |
− | | Helmet
| |
− |
| |
− | |- id="enduring_lash"
| |
− | | {{Hero Shard|Enduring Lash}}
| |
− | | Increases Lash Out poison duration by '''0.5-4.5''' s.
| |
− | | 8
| |
− | | Chaos 4
| |
− | | {{Valid for Mystic}}
| |
− | | Weapon
| |
− |
| |
− | |- id="fan_of_knights"
| |
− | | {{Hero Shard|Fan Of Knights}}
| |
− | | Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.
| |
− | | 20
| |
− | | Chaos 4
| |
− | | {{Valid for AbyssLord}}
| |
− | | Gloves
| |
− |
| |
− | |- id="follow_through"
| |
− | | {{Hero Shard|Follow Through}}
| |
− | | Increases the damage of Sweeping Strikes by '''3-39%'''.
| |
− | | 12
| |
− | | Chaos 4
| |
− | | {{Valid for Mercenary}}
| |
− | | Boots
| |
− |
| |
− | |- id="freeze_buster"
| |
− | | {{Hero Shard|Freeze Buster}}
| |
− | | Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.
| |
− | | 10
| |
− | | Chaos 4
| |
− | | {{Valid for Gunwitch}}
| |
− | | Weapon
| |
− |
| |
− | |- id="frozen_core"
| |
− | | {{Hero Shard|Frozen Core}}
| |
− | | Increases Ice Needle damage by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 4
| |
− | | {{Valid for Gunwitch}}
| |
− | | Helmet
| |
− |
| |
− | |- id="hemolytic_poison"
| |
− | | {{Hero Shard|Hemolytic Poison}}
| |
− | | Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.
| |
− | | 20
| |
− | | Chaos 4
| |
− | | {{Valid for Mystic}}
| |
− | | Weapon
| |
− |
| |
− | |- id="holy_empowerment"
| |
− | | {{Hero Shard|Holy Empowerment}}
| |
− | | Increases damage by '''5-??%''' while Holy Fire is active.
| |
− | | 12
| |
− | | Chaos 4
| |
− | | {{Valid for Countess}}
| |
− | | Gloves
| |
− |
| |
− | |- id="inspiring_strikes"
| |
− | | {{Hero Shard|Inspiring Strikes}}
| |
− | | Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.
| |
− | | 4
| |
− | | Chaos 4
| |
− | | {{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Apprentice}}{{Valid for Dryad}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Huntress}}{{Valid for Initiate}}{{Valid for Lavamancer}}{{Valid for Monk}}{{Valid for Mystic}}{{Valid for Squire}}{{Valid for Mercenary}}{{Valid for Countess}}{{Valid for Engineer}}{{Valid for Hunter}}
| |
− | | Weapon
| |
− |
| |
− | |- id="insulated_decoy"
| |
− | | {{Hero Shard|Insulated Decoy}}
| |
− | | Decreases heat generated from Death from Above by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 4
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Boots
| |
− |
| |
− | |- id="lets_rock"
| |
− | | {{Hero Shard|Let’s Rock}}
| |
− | | Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.
| |
− | | 12
| |
− | | Chaos 4
| |
− | | {{Valid for Lavamancer}}
| |
− | | Chest
| |
− |
| |
− | |- id="manabombs_aid"
| |
− | | {{Hero Shard|Manabomb’s Aid}}
| |
− | | Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.
| |
− | | 20
| |
− | | Chaos 4
| |
− | | {{Valid for Apprentice}}
| |
− | | Weapon
| |
− |
| |
− | |- id="marking_bubble"
| |
− | | {{Hero Shard|Marking Bubble}}
| |
− | | Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.
| |
− | | 5
| |
− | | Chaos 4
| |
− | | {{Valid for Adept}}
| |
− | | Boots
| |
− |
| |
− | |- id="mine_blast_radius"
| |
− | | {{Hero Shard|Mine Blast Radius}}
| |
− | | Anti Gravity Bots damage radius increased by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 4
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Chest
| |
− |
| |
− | |- id="piercing_power"
| |
− | | {{Hero Shard|Piercing Power}}
| |
− | | Increases the damage of Piercing Shot by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 4
| |
− | | {{Valid for Huntress}}
| |
− | | Chest
| |
− |
| |
− | |- id="shroom_bloom"
| |
− | | {{Hero Shard|Shroom Bloom}}
| |
− | | The mushrooms created by Powder Toss last '''1-6''' seconds longer.
| |
− | | 10
| |
− | | Chaos 4
| |
− | | {{Valid for Dryad}}
| |
− | | Gloves
| |
− |
| |
− | |- id="shroom_gloom"
| |
− | | {{Hero Shard|Shroom Gloom}}
| |
− | | Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 4
| |
− | | {{Valid for Dryad}}
| |
− | | Gloves
| |
− |
| |
− | |- id="smashing_fists"
| |
− | | {{Hero Shard|Smashing Fists}}
| |
− | | Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.
| |
− | | 20
| |
− | | Chaos 4
| |
− | | {{Valid for Monk}}{{Valid for Initiate}}
| |
− | | Weapon
| |
− | |}
| |
| |-| | | |-| |
− | Chaos 5= | + | Barbarian= |
− | [[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]] | + | [[File:Chibi barb copy.png| 70px| center]] |
| + | {{Datafield|Shards/Barbarian|swap}} |
| + | {{Datafield|Shards/BarbAndMerc|swap}} |
| | | |
− | {| class="wikitable sortable" style="width:100%; text-align:center;"
| |
− | ! rowspan="2" style="width:15%; text-align:center;" | Name
| |
− | ! rowspan="2" style="width:45%; text-align:center;" | Effect
| |
− | ! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels
| |
− | ! rowspan="2" style="width:7%; text-align:center;" | Shard Pack
| |
− | ! colspan="2" style="width:31%; text-align:center;" | Valid for
| |
− |
| |
− | |-
| |
− | ! style="width:10%;" | Hero
| |
− | ! style="width:3%;" | Slot
| |
− |
| |
− | |- id="boosted_blockade"
| |
− | | {{Defense Shard|Boosted Blockade}}
| |
− | | Boost Aura increases blockade health by '''2-20% (26%)'''.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for Monk}}{{Valid for Initiate}}
| |
− | | Relic
| |
− |
| |
− | |- id="cthulus_influence"
| |
− | | {{Defense Shard|Cthulu’s Influence}}
| |
− | | While under the effects of corruption, Angry Nimbus has a '''3-51%''' chance to charm enemies for '''1-6''' seconds.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for Dryad}}
| |
− | | Relic
| |
− |
| |
− | |- id="earthen_guard"
| |
− | | {{Defense Shard|Earthen Guard}}
| |
− | | Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.
| |
− | | 20
| |
− | | Chaos 5
| |
− | | {{Valid for Mercenary}}
| |
− | | Relic
| |
− |
| |
− | |- id="explosive_arrows"
| |
− | | {{Defense Shard|Explosive Arrows}}
| |
− | | Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.
| |
− | | 20
| |
− | | Chaos 5
| |
− | | {{Valid for AbyssLord}}
| |
− | | Relic
| |
− |
| |
− | |- id="explosive_guard"
| |
− | | {{Defense Shard|Explosive Guard}}
| |
− | | When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.
| |
− | | 18
| |
− | | Chaos 5
| |
− | | {{Valid for ALL}}
| |
− | | Relic
| |
− |
| |
− | |- id="explosive_poison"
| |
− | | {{Defense Shard|Explosive Poison}}
| |
− | | If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.
| |
− | | 20
| |
− | | Chaos 5
| |
− | | {{Valid for Huntress}}
| |
− | | Relic
| |
− |
| |
− | |- id="fire_for_effect"
| |
− | | {{Defense Shard|Fire For Effect}}
| |
− | | Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.
| |
− | | 20
| |
− | | Chaos 5
| |
− | | {{Valid for Huntress}}
| |
− | | Relic
| |
− |
| |
− | |- id="flare_up"
| |
− | | {{Defense Shard|Flare-Up}}
| |
− | | Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for Countess}}
| |
− | | Relic
| |
− |
| |
− | |- id="frosty_beams"
| |
− | | {{Defense Shard|Frosty Beams}}
| |
− | | '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.
| |
− | | 20
| |
− | | Chaos 5
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Relic
| |
− |
| |
− | |- id="frosty_bind"
| |
− | | {{Defense Shard|Frosty Bind}}
| |
− | | Frostbite slow strength increased by '''4-10% (12%)'''.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for Apprentice}}
| |
− | | Relic
| |
− |
| |
− | |- id="heavy_cannonball"
| |
− | | {{Defense Shard|Heavy Cannonball}}
| |
− | | Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.
| |
− | | 20
| |
− | | Chaos 5
| |
− | | {{Valid for Squire}}
| |
− | | Relic
| |
− |
| |
− | |- id="focused_vipers"
| |
− | | {{Defense Shard|Focused Vipers}}
| |
− | | Reduce the number of beams of Sand Viper by 2, but increase Defense Damage by '''50-82% (90%)'''.
| |
− | | 16
| |
− | | Chaos 5
| |
− | | {{Valid for Mystic}}
| |
− | | Relic
| |
− |
| |
− | |- id="vampiric_empowerment"
| |
− | | {{Defense Shard|Vampiric Empowerment}}
| |
− | | Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.
| |
− | | 14
| |
− | | Chaos 5
| |
− | | {{Valid for ALL}}
| |
− | | Relic
| |
− |
| |
− | |- id="volcanic_shock"
| |
− | | {{Defense Shard|Volcanic Shock}}
| |
− | | Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for Lavamancer}}
| |
− | | Relic
| |
− |
| |
− | |- id="anti_air"
| |
− | | {{Hero Shard|Anti Air}}
| |
− | | Deals '''4-40%''' additional damage to flying enemies.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for ALL}}
| |
− | | Weapon
| |
− |
| |
− | |- id="cluster_nades"
| |
− | | {{Hero Shard|Cluster Nades}}
| |
− | | When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area. (50%, 310% -> 58%, 350%)
| |
− | | Chaos 5
| |
− | | 20
| |
− | | {{Valid for Apprentice}}{{Valid for Gunwitch}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Mystic}}{{Valid for Initiate}}{{Valid for Adept}}{{Valid for Engineer}}{{Valid for Hunter}}
| |
− | | Weapon
| |
− |
| |
− | |- id="burning_strikes"
| |
− | | {{Hero Shard|Burning Strikes}}
| |
− | | 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.
| |
− | | 20
| |
− | | Chaos 5
| |
− | | {{Valid for ALL}}
| |
− | | Weapon
| |
− |
| |
− | |- id="chi_burst"
| |
− | | {{Hero Shard|Chi Burst}}
| |
− | | Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for Initiate}}
| |
− | | Helmet
| |
− |
| |
− | |- id="corruptions_embrace"
| |
− | | {{Hero Shard|Corruption’s Embrace}}
| |
− | | Starfall damage is increased by '''4-40%''' in corrupt form.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for Dryad}}
| |
− | | Helmet
| |
− |
| |
− | |- id="debilitating_madness"
| |
− | | {{Hero Shard|Debilitating Madness}}
| |
− | | Call to Madness increase the target's damage taken by '''3-45%'''.
| |
− | | 14
| |
− | | Chaos 5
| |
− | | {{Valid for Mystic}}
| |
− | | Gloves
| |
− |
| |
− | |- id="drenching_broomnado"
| |
− | | {{Hero Shard|Drenching Broomnado}}
| |
− | | Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for Gunwitch}}
| |
− | | Chest
| |
− |
| |
− | |- id="empowered_beam"
| |
− | | {{Hero Shard|Empowered Beam}}
| |
− | | After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.
| |
− | | 20
| |
− | | Chaos 5
| |
− | | {{Valid for Squire}}
| |
− | | Weapon
| |
− |
| |
− | |- id="enduring_provocation"
| |
− | | {{Hero Shard|Enduring Provocation}}
| |
− | | Provoke lasts an additional '''0.5-7.5''' seconds.
| |
− | | 14
| |
− | | Chaos 5
| |
− | | {{Valid for Squire}}
| |
− | | Shield
| |
− |
| |
− | |- id="flaming_knight"
| |
− | | {{Hero Shard|Flaming Knight}}
| |
− | | Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.
| |
− | | 18
| |
− | | Chaos 5
| |
− | | {{Valid for AbyssLord}}
| |
− | | Weapon
| |
− |
| |
− | |- id="heroic_power"
| |
− | | {{Hero Shard|Heroic Power}}
| |
− | | Increases Heroic Wave’s hero damage boost by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for Monk}}
| |
− | | Chest
| |
− |
| |
− | |- id="hunter's_instinct"
| |
− | | {{Hero Shard|Hunter's Instinct}}
| |
− | | Gain an '''4~20%''' chance to Dodge an incoming attack, taking 0 damage. (20% -> 24%)
| |
− | | 16
| |
− | | Chaos 5
| |
− | | {{Valid for Hunter}}
| |
− | | Chest
| |
− |
| |
− | |- id="inferno"
| |
− | | {{Hero Shard|Inferno}}
| |
− | | Increases the damage of Flame Surge by '''4-40% (52%)'''.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for Countess}}
| |
− | | Gloves
| |
− |
| |
− | |- id="madness_embrace"
| |
− | | {{Hero Shard|Madness’ Embrace}}
| |
− | | Increases Call to Madness duration by '''0.5-7.5s'''.
| |
− | | 14
| |
− | | Chaos 5
| |
− | | {{Valid for Mystic}}
| |
− | | Weapon
| |
− |
| |
− | |- id="maelstrom"
| |
− | | {{Hero Shard|Maelstrom}}
| |
− | | While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''
| |
− | |?
| |
− | | Chaos 5
| |
− | | {{Valid for Barbarian}}
| |
− | | Weapon
| |
− |
| |
− | |- id="mana_leech"
| |
− | | {{Hero Shard|Mana Leech}}
| |
− | | Dark Syphon drains '''4-40%''' additional mana.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for AbyssLord}}
| |
− | | Gloves
| |
− |
| |
− | |- id="manabomb_power"
| |
− | | {{Hero Shard|Manabomb Power}}
| |
− | | Increases the damage of Manabomb by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for Apprentice}}
| |
− | | Gloves
| |
− |
| |
− | |- id="meteor_rain"
| |
− | | {{Hero Shard|Meteor Rain}}
| |
− | | Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.
| |
− | | 20
| |
− | | Chaos 5
| |
− | | {{Valid for Apprentice}}
| |
− | | Weapon
| |
− |
| |
− | |- id="mine_blast_damage"
| |
− | | {{Hero Shard|Mine Blast Damage}}
| |
− | | Anti-Gravity Bot damage increased by '''3-39%'''.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Weapon
| |
− |
| |
− | |- id="mine_heat_compensator"
| |
− | | {{Hero Shard|Mine Heat Compensator}}
| |
− | | The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Chest
| |
− |
| |
− | |- id="molten_charge_power"
| |
− | | {{Hero Shard|Molten Charge Power}}
| |
− | | Increases Molten Charge damage by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for Lavamancer}}
| |
− | | Weapon
| |
− |
| |
− | |- id="molten_stun"
| |
− | | {{Hero Shard|Molten Stun}}
| |
− | | Increases Molten Charge stun duration by '''0.5-4.5s'''.
| |
− | | 8
| |
− | | Chaos 5
| |
− | | {{Valid for Lavamancer}}
| |
− | | Weapon
| |
− |
| |
− | |- id="one_with_chi"
| |
− | | {{Hero Shard|One With Chi}}
| |
− | | Increases the damage of Chi Blast by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for Monk}}
| |
− | | Gloves
| |
− |
| |
− | |- id="poison_leaves"
| |
− | | {{Hero Shard|Poison Leaves}}
| |
− | | Dryad’s poison attacks deal '''2-20%''' more damage.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for Dryad}}
| |
− | | Weapon
| |
− |
| |
− | |- id="read_or_die"
| |
− | | {{Hero Shard|Read Or Die}}
| |
− | | Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.
| |
− | | 10
| |
− | | Chaos 5
| |
− | | {{Valid for Gunwitch}}
| |
− | | Gloves
| |
− |
| |
− | |- id="scatter_power"
| |
− | | {{Hero Shard|Scatter Power}}
| |
− | | Increases Scatter Sweep damage by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for Gunwitch}}
| |
− | | Chest
| |
− |
| |
− | |- id="talon_strike"
| |
− | | {{Hero Shard|Talon Strike}}
| |
− | | Hawk Strike now stuns for '''2s-4.5'''.
| |
− | |?
| |
− | | Chaos 5
| |
− | | {{Valid for Barbarian}}
| |
− | | Weapon
| |
− |
| |
− | |- id="thunderbolts_and_lightning"
| |
− | | {{Hero Shard|Thunderbolts and Lightning}}
| |
− | | Increases the damage of Arc Lightning by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 5
| |
− | | {{Valid for Adept}}
| |
− | | Weapon
| |
− |
| |
− | |}
| |
| |-| | | |-| |
− | Chaos 6= | + | Mercenary= |
− | [[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]] | + | [[File:Mercenary_icon_trans.png| 70px| center]] |
− | | + | {{Datafield|Shards/Mercenary|swap}} |
− | {| class="wikitable sortable" style="width:100%; text-align:center;"
| + | {{Datafield|Shards/DryadAndMerc|swap}} |
− | ! rowspan="2" style="width:15%; text-align:center;" | Name
| + | {{Datafield|Shards/BarbAndMerc|swap}} |
− | ! rowspan="2" style="width:45%; text-align:center;" | Effect
| |
− | ! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels
| |
− | ! rowspan="2" style="width:7%; text-align:center;" | Shard Pack
| |
− | ! colspan="2" style="width:31%; text-align:center;" | Valid for
| |
− | | |
− | |-
| |
− | ! style="width:10%;" | Hero
| |
− | ! style="width:3%;" | Slot
| |
− | | |
− | |- id="boosted_beam"
| |
− | | {{Defense Shard|Boosted Beam}}
| |
− | | Increases the power of the Buff Beam by '''22-39%'''.
| |
− | | 18
| |
− | | Chaos 6
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Relic
| |
− | | |
− | |- id="boosted_power"
| |
− | | {{Defense Shard|Boosted Power}}
| |
− | | Increases the power of the Boost Aura by '''2-20% (24%)'''.
| |
− | | 18
| |
− | | Chaos 6
| |
− | | {{Valid for Monk}}
| |
− | | Relic
| |
− | | |
− | |- id="colossal_fissure"
| |
− | | {{Defense Shard|Colossal Fissure}}
| |
− | | Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.
| |
− | | 20
| |
− | | Chaos 6
| |
− | | {{Valid for AbyssLord}}
| |
− | | Relic
| |
− | | |
− | |- id="dragon_flare"
| |
− | | {{Defense Shard|Dragon Flare}}
| |
− | | Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.
| |
− | | 12
| |
− | | Chaos 6
| |
− | | {{Valid for Countess}}
| |
− | | Relic
| |
− | | |
− | |- id="enhanced_poison"
| |
− | | {{Defense Shard|Enhanced Poison}}
| |
− | | Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.
| |
− | | 12
| |
− | | Chaos 6
| |
− | | {{Valid for Huntress}}
| |
− | | Relic
| |
− | | |
− | |- id="flaming_death"
| |
− | | {{Defense Shard|Flaming Death}}
| |
− | | EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.
| |
− | | 20
| |
− | | Chaos 6
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Relic
| |
− | | |
− | |- id="frosty_power"
| |
− | | {{Defense Shard|Frosty Power}}
| |
− | | Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.
| |
− | | 20
| |
− | | Chaos 6
| |
− | | {{Valid for Apprentice}}
| |
− | | Relic
| |
− | | |
− | |- id="gathering_burst"
| |
− | | {{Defense Shard|Gathering Burst}}
| |
− | | Flameburst Tower's fireballs deal more damage the further they travel, up to '''20-80% (100%)''' more damage.
| |
− | | 12
| |
− | | Chaos 6
| |
− | | {{Valid for Adept}}
| |
− | | Relic
| |
− | | |
− | |- id="health_pylon" | |
− | | {{Defense Shard|Health Pylon}}
| |
− | | Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.
| |
− | | 20
| |
− | | Chaos 6
| |
− | | {{Valid for ALL}}
| |
− | | Relic
| |
− | | |
− | |- id="mark_targets"
| |
− | | {{Defense Shard|Mark Targets}}
| |
− | | This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.
| |
− | | 20
| |
− | | Chaos 6
| |
− | | {{Valid for Apprentice}}{{Valid for Adept}}
| |
− | | Relic
| |
− | | |
− | |- id="megarock"
| |
− | | {{Defense Shard|Megarock}}
| |
− | | Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.
| |
− | | 20
| |
− | | Chaos 6
| |
− | | {{Valid for Lavamancer}}
| |
− | | Relic
| |
− | | |
− | |- id="reckless_shock"
| |
− | | {{Defense Shard|Reckless Shock}}
| |
− | | Enemies hit by the Tesla Coil Tower take '''10-25% (30%)''' more damage, but move 50% faster.
| |
− | | 12
| |
− | | Chaos 6
| |
− | | {{Valid for Adept}}
| |
− | | Relic
| |
− | | |
− | |- id="serpent_gods_protection"
| |
− | | {{Defense Shard|Serpent God’s Protection}}
| |
− | | Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.
| |
− | | 9
| |
− | | Chaos 6
| |
− | | {{Valid for Mystic}}
| |
− | | Relic
| |
− | | |
− | |- id="sharpened_spikes"
| |
− | | {{Defense Shard|Sharpened Spikes}}
| |
− | | Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.
| |
− | | 14
| |
− | | Chaos 6
| |
− | | {{Valid for ALL}}
| |
− | | Relic
| |
− | | |
− | |- id="water_jet"
| |
− | | {{Defense Shard|Water Jet}}
| |
− | | Decrease the number of targets of the Water Aura by -4 (from 10 to 6) but does '''50-150% (190%)''' more damage.
| |
− | | 10
| |
− | | Chaos 6
| |
− | | {{Valid for Initiate}}
| |
− | | Relic
| |
− | | |
− | |- id="werewolf_general"
| |
− | | {{Defense Shard|Werewolf General}}
| |
− | | Increases the Defense Power of nearby defenses to '''102~110%''' Does not buff the Werewolf Commander, but the Werewolf Commander gains '''6~30%''' Defense Health. (110% -> 112%, 30% -> 36%)
| |
− | | 16
| |
− | | Chaos 6
| |
− | | {{Valid for Hunter}}
| |
− | | Relic
| |
− | | |
− | |- id="backstab"
| |
− | | {{Hero Shard|Backstab}}
| |
− | | Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.
| |
− | | 20
| |
− | | Chaos 6
| |
− | | {{Valid for Mercenary}}
| |
− | | Weapon | |
− | | |
− | |- id="boiling_blood"
| |
− | | {{Hero Shard|Boiling Blood}}
| |
− | | Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.
| |
− | | 18
| |
− | | Chaos 6
| |
− | | {{Valid for Barbarian}}
| |
− | | Chest | |
− | | |
− | |- id="brain_of_confusion" | |
− | | {{Hero Shard|Brain Of Confusion}}
| |
− | | When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.
| |
− | | 12
| |
− | | Chaos 6
| |
− | | {{Valid for ALL}}
| |
− | | Helmet | |
− | | |
− | |- id="explosive_finale" | |
− | | {{Hero Shard|Explosive Finale}}
| |
− | | Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.
| |
− | | 20
| |
− | | Chaos 6
| |
− | | {{Valid for Adept}}
| |
− | | Helmet
| |
− | | |
− | |- id="flaming_retribution"
| |
− | | {{Hero Shard|Flaming Retribution}}
| |
− | | When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.
| |
− | | 20
| |
− | | Chaos 6
| |
− | | {{Valid for ALL}}
| |
− | | Gloves
| |
− | | |
− | |- id="heat_dispenser_module"
| |
− | | {{Hero Shard|Heat Dispenser Module}}
| |
− | | EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.
| |
− | | 12
| |
− | | Chaos 6
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Weapon
| |
− | | |
− | |- id="howling_feast"
| |
− | | {{Hero Shard|Howling Feast}}
| |
− | | Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.
| |
− | | 14
| |
− | | Chaos 6
| |
− | | {{Valid for Dryad}}{{Valid for Squire}}
| |
− | | Weapon
| |
− | | |
− | |- id="inspired_shout"
| |
− | | {{Hero Shard|Inspired Shout}}
| |
− | | Call to Arms buff increases armor and further increases damage by '''3-??%'''.
| |
− | | 12
| |
− | | Chaos 6
| |
− | | {{Valid for Countess}}
| |
− | | Gloves
| |
− | | |
− | |- id="lasting_siphon"
| |
− | | {{Hero Shard|Lasting Siphon}}
| |
− | | Increases the duration of Blood Siphon by '''1~5''' seconds. (5 Seconds -> 6 Seconds)
| |
− | | 8
| |
− | | Chaos 6
| |
− | | {{Valid for Hunter}}
| |
− | | Gloves
| |
− | | |
− | |- id="molten_core_power"
| |
− | | {{Hero Shard|Molten Core Power}}
| |
− | | Increases Molten Core damage by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 6
| |
− | | {{Valid for Lavamancer}}
| |
− | | Gloves
| |
− | | |
− | |- id="momentum"
| |
− | | {{Hero Shard|Momentum}}
| |
− | | Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.
| |
− | | 8
| |
− | | Chaos 6
| |
− | | {{Valid for Mercenary}}
| |
− | | Weapon
| |
− | | |
− | |- id="nightmare_fuel"
| |
− | | {{Hero Shard|Nightmare Fuel}}
| |
− | | Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.
| |
− | | 20
| |
− | | Chaos 6
| |
− | | {{Valid for Mystic}}
| |
− | | Weapon
| |
− | | |
− | |- id="pole_power"
| |
− | | {{Hero Shard|Pole Power}}
| |
− | | Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 6
| |
− | | {{Valid for Monk}}{{Valid for Initiate}}
| |
− | | Gloves
| |
− | | |
− | |- id="power_of_storms"
| |
− | | {{Hero Shard|Power Of Storms}}
| |
− | | You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.
| |
− | | 12
| |
− | | Chaos 6
| |
− | | {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}
| |
− | | Helmet
| |
− | | |
− | |- id="scatter_striker"
| |
− | | {{Hero Shard|Scatter Striker}}
| |
− | | Increases the range of Scatter Sweep by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 6
| |
− | | {{Valid for Gunwitch}}
| |
− | | Weapon
| |
− | | |
− | |- id="shadow_prince"
| |
− | | {{Hero Shard|Shadow Prince}}
| |
− | | Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.
| |
− | | 12
| |
− | | Chaos 6
| |
− | | {{Valid for Mercenary}}
| |
− | | Chest
| |
| | | |
− | |- id="shattering_stones"
| |
− | | {{Hero Shard|Shattering Stones}}
| |
− | | After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.
| |
− | | 18
| |
− | | Chaos 6
| |
− | | {{Valid for AbyssLord}}
| |
− | | Boots
| |
− |
| |
− | |- id="shellshock"
| |
− | | {{Hero Shard|Shellshock}}
| |
− | | While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.
| |
− | | 18
| |
− | | Chaos 6
| |
− | | {{Valid for Barbarian}}
| |
− | | Weapon
| |
− |
| |
− | |- id="snipe_critical_strike"
| |
− | | {{Hero Shard|Snipe Critical Strike}}
| |
− | | Increases the Crit Chance of Snipe by '''2-30%'''.
| |
− | | 14
| |
− | | Chaos 6
| |
− | | {{Valid for Gunwitch}}
| |
− | | Weapon
| |
− |
| |
− | |- id="surging_siphon"
| |
− | | {{Hero Shard|Surging Siphon}}
| |
− | | Increases the damage of Blood Siphon by '''4~40%'''. (40% -> 52%)
| |
− | | 12
| |
− | | Chaos 6
| |
− | | {{Valid for Hunter}}
| |
− | | Gloves
| |
− |
| |
− | |- id="unholy_fire"
| |
− | | {{Hero Shard|Unholy Fire}}
| |
− | | Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.
| |
− | | 20
| |
− | | Chaos 6
| |
− | | {{Valid for Squire}}
| |
− | | Shield
| |
− | |}
| |
| |-| | | |-| |
− | Chaos 7= | + | Countess= |
− | [[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]] | + | [[File:Countess_icon_trans.png| 70px| center]] |
− | | + | {{Datafield|Shards/Countess|swap}} |
− | {| class="wikitable sortable" style="width:100%; text-align:center;"
| + | {{Datafield|Shards/SquireAndCountess|swap}} |
− | ! rowspan="2" style="width:15%; text-align:center;" | Name
| |
− | ! rowspan="2" style="width:45%; text-align:center;" | Effect
| |
− | ! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels
| |
− | ! rowspan="2" style="width:7%; text-align:center;" | Shard Pack
| |
− | ! colspan="2" style="width:31%; text-align:center;" | Valid for
| |
− | | |
− | |-
| |
− | ! style="width:10%;" | Hero
| |
− | ! style="width:3%;" | Slot
| |
− | | |
− | |- id="ghost_arrows"
| |
− | | {{Defense Shard|Ghost Arrows}}
| |
− | | The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.
| |
− | | 12
| |
− | | Chaos 7
| |
− | | {{Valid for Mercenary}}
| |
− | | Relic
| |
− | | |
− | |- id="glacier"
| |
− | | {{Defense Shard|Glacier}}
| |
− | | Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.
| |
− | | 20
| |
− | | Chaos 7
| |
− | | {{Valid for Adept}}
| |
− | | Relic
| |
− | | |
− | |- id="manufacturers_overcharge"
| |
− | | {{Defense Shard|Manufacturer’s Overcharge}}
| |
− | | Weapon Manufacturer charges '''4-40% (52%)''' faster.
| |
− | | 12
| |
− | | Chaos 7
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Relic
| |
− | | |
− | |- id="node_increase"
| |
− | | {{Defense Shard|Node Increase}}
| |
− | | EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.
| |
− | | 6
| |
− | | Chaos 7
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Relic
| |
− | | |
− | |- id="obelisk_shield"
| |
− | | {{Defense Shard|Obelisk Shield}}
| |
− | | Obelisk Shield absorption increased to '''10-70% (86%)'''.
| |
− | | 15
| |
− | | Chaos 7
| |
− | | {{Valid for Mystic}}
| |
− | | Relic
| |
− | | |
− | |- id="oily_entrapment"
| |
− | | {{Defense Shard|Oily Entrapment}}
| |
− | | Increases Oil Geyser slow rate by '''3-15% (19%)'''.
| |
− | | 12
| |
− | | Chaos 7
| |
− | | {{Valid for Lavamancer}}
| |
− | | Relic
| |
− | | |
− | |- id="power_pylon"
| |
− | | {{Defense Shard|Power Pylon}}
| |
− | | Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.
| |
− | | 18
| |
− | | Chaos 7
| |
− | | {{Valid for ALL}}
| |
− | | Relic
| |
− | | |
− | |- id="splody_harpoon"
| |
− | | {{Defense Shard|Splody Harpoon}}
| |
− | | Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.
| |
− | | 20
| |
− | | Chaos 7
| |
− | | {{Valid for Squire}}
| |
− | | Relic
| |
− | | |
− | |- id="viscous_oil"
| |
− | | {{Defense Shard|Viscous Oil}}
| |
− | | The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.
| |
− | | 12
| |
− | | Chaos 7
| |
− | | {{Valid for Countess}}
| |
− | | Relic
| |
− | | |
− | |- id="charged_shot"
| |
− | | {{Hero Shard|Charged Shot}}
| |
− | | Your primary attacks have a '''5-25%''' chance to fire a fully charged secondary attack. Can only occur once per second. (25% -> 33%)
| |
− | | Chaos 7
| |
− | | 10
| |
− | | {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Adept}}{{Valid for SeriesEV2}}{{Valid for Hunter}}
| |
− | | Weapon
| |
− | | |
− | |- id="chi_supercharge"
| |
− | | {{Hero Shard|Chi Supercharge}}
| |
− | | Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.
| |
− | | 12
| |
− | | Chaos 7
| |
− | | {{Valid for Initiate}}
| |
− | | Chest
| |
− | | |
− | |- id="constrictor"
| |
− | | {{Hero Shard|Constrictor}}
| |
− | | Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.
| |
− | | 20
| |
− | | Chaos 7
| |
− | | {{Valid for Mystic}}
| |
− | | Weapon
| |
− | | |
− | |- id="enduring_slam"
| |
− | | {{Hero Shard|Enduring Slam}}
| |
− | | Seismic Slam stun duration increased by '''0.5-5''' seconds.
| |
− | | 15
| |
− | | Chaos 7
| |
− | | {{Valid for Squire}}
| |
− | | Shield
| |
− | | |
− | |- id="enhanced_effigy"
| |
− | | {{Hero Shard|Enhanced Effigy}}
| |
− | | Increases the damage of Blood Effigy by '''4~40%'''. (40% -> 52%)
| |
− | | 12
| |
− | | Chaos 7
| |
− | | {{Valid for Hunter}}
| |
− | | Helmet
| |
− | | |
− | |- id="fiery_brimstone"
| |
− | | {{Hero Shard|Fiery Brimstone}}
| |
− | | Adds '''2-36% (50%)''' Hero Damage to Your Attacks as Magical Fire Damage.
| |
− | | 10
| |
− | | Chaos 7
| |
− | | {{Valid for AbyssLord}}
| |
− | | Weapon
| |
− | | |
− | |- id="flame_cloak"
| |
− | | {{Hero Shard|Flame Cloak}}
| |
− | | After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.
| |
− | | 16
| |
− | | Chaos 7
| |
− | | {{Valid for Countess}}
| |
− | | Shield
| |
− | | |
− | |- id="heroic_boost"
| |
− | | {{Hero Shard|Heroic Boost}}
| |
− | | Increases Heroic Wave's healing done by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 7
| |
− | | {{Valid for Monk}}
| |
− | | Helmet
| |
− | | |
− | |- id="life_leech"
| |
− | | {{Hero Shard|Life Leech}}
| |
− | | Your primary attacks heal you for '''0.2-1%''' of your max health.
| |
− | | 20
| |
− | | Chaos 7
| |
− | | {{Valid for ALL}}
| |
− | | Weapon | |
− | | |
− | |- id="mage_gambit" | |
− | | {{Hero Shard|Mage Gambit}}
| |
− | | Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.
| |
− | | 20
| |
− | | Chaos 7
| |
− | | {{Valid for ALL}}
| |
− | | Chest
| |
| | | |
− | |- id="mana_capacitor"
| |
− | | {{Hero Shard|Mana Capacitor}}
| |
− | | Increases your maximum ability resource by '''10-100'''.
| |
− | | 18
| |
− | | Chaos 7
| |
− | | {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}{{Valid for Countess}}
| |
− | | Helmet
| |
− |
| |
− | |- id="poisoned_blades"
| |
− | | {{Hero Shard|Poisoned Blades}}
| |
− | | Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.
| |
− | | 12
| |
− | | Chaos 7
| |
− | | {{Valid for Mercenary}}
| |
− | | Weapon
| |
− |
| |
− | |- id="power_gambit"
| |
− | | {{Hero Shard|Power Gambit}}
| |
− | | Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.
| |
− | | 20
| |
− | | Chaos 7
| |
− | | {{Valid for ALL}}
| |
− | | Chest
| |
− |
| |
− | |- id="proton_canon_insulator"
| |
− | | {{Hero Shard|Proton Canon Insulator}}
| |
− | | Reduces the heat generation rate of Proton Charge by '''2-20%'''.
| |
− | | 12
| |
− | | Chaos 7
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Weapon
| |
− |
| |
− | |- id="proton_supercharge"
| |
− | | {{Hero Shard|Proton Supercharge}}
| |
− | | EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.
| |
− | | 20
| |
− | | Chaos 7
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Weapon
| |
− |
| |
− | |- id="ramster_power"
| |
− | | {{Hero Shard|Ramster Power}}
| |
− | | Increases the damage of Ramster Direct Command by '''5-35%'''.
| |
− | | 10
| |
− | | Chaos 7
| |
− | | {{Valid for AbyssLord}}
| |
− | | Gloves
| |
− |
| |
− | |- id="ravenhost"
| |
− | | {{Hero Shard|Ravenhost}}
| |
− | | Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.
| |
− | | 20
| |
− | | Chaos 7
| |
− | | {{Valid for ALL}}
| |
− | | Weapon
| |
− |
| |
− | |- id="restoring_snipe"
| |
− | | {{Hero Shard|Restoring Snipe}}
| |
− | | Snipe critical hits restore '''4-40''' Broom Power.
| |
− | | 18
| |
− | | Chaos 7
| |
− | | {{Valid for Gunwitch}}
| |
− | | Weapon
| |
− |
| |
− | |- id="ride_the_lightning"
| |
− | | {{Hero Shard|Ride the Lightning}}
| |
− | | Increase the damage bonus of Lightning Stance by '''1%-21%'''.
| |
− | | 20
| |
− | | Chaos 7
| |
− | | {{Valid for Barbarian}}
| |
− | | Gloves
| |
− |
| |
− | |- id="serpents_kiss"
| |
− | | {{Hero Shard|Serpent’s Kiss}}
| |
− | | Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.
| |
− | | 20
| |
− | | Chaos 7
| |
− | | {{Valid for Mystic}}
| |
− | | Gloves
| |
− |
| |
− | |- id="sharpened_stake"
| |
− | | {{Hero Shard|Sharpened Stake}}
| |
− | | Increases the damage of Wooden Stake by '''4~40%'''. (40% -> 52%)
| |
− | | 12
| |
− | | Chaos 7
| |
− | | {{Valid for Hunter}}
| |
− | | Gloves
| |
− |
| |
− | |- id="snipe_critical_power"
| |
− | | {{Hero Shard|Snipe Critical Power}}
| |
− | | Increases the total critical damage of Snipe by '''104-140%'''.
| |
− | | 12
| |
− | | Chaos 7
| |
− | | {{Valid for Gunwitch}}
| |
− | | Weapon
| |
− |
| |
− | |- id="tectonic_breaker"
| |
− | | {{Hero Shard|Tectonic Breaker}}
| |
− | | While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.
| |
− | | 20
| |
− | | Chaos 7
| |
− | | {{Valid for Lavamancer}}
| |
− | | Chest
| |
− |
| |
− | |- id="twice_as_bright"
| |
− | | {{Hero Shard|Twice As Bright}}
| |
− | | Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.
| |
− | | 20
| |
− | | Chaos 7
| |
− | | {{Valid for Lavamancer}}
| |
− | | Helmet
| |
− |
| |
− | |- id="wreckless"
| |
− | | {{Hero Shard|Wreckless}}
| |
− | | The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.
| |
− | | 20
| |
− | | Chaos 7
| |
− | | {{Valid for Barbarian}}
| |
− | | Gloves
| |
− | |}
| |
| |-| | | |-| |
− | Chaos 8= | + | Engineer= |
− | [[File:Chaos_8_shard_Pack_Icon.png| 70px| center]] | + | [[File:Engineer_Icon.png| 70px| center]] |
− | | + | {{Datafield|Shards/Engineer|swap}} |
− | {| class="wikitable sortable" style="width:100%; text-align:center;" | |
− | ! rowspan="2" style="width:15%; text-align:center;" | Name
| |
− | ! rowspan="2" style="width:45%; text-align:center;" | Effect
| |
− | ! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels
| |
− | ! rowspan="2" style="width:7%; text-align:center;" | Shard Pack
| |
− | ! colspan="2" style="width:31%; text-align:center;" | Valid for
| |
− | | |
− | |-
| |
− | ! style="width:10%;" | Hero
| |
− | ! style="width:3%;" | Slot
| |
− | | |
− | |- id="double_tap"
| |
− | | {{Defense Shard|Double Tap}}
| |
− | | Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession. | |
− | | 20 | |
− | | Chaos 8
| |
− | | {{Valid for AbyssLord}}
| |
− | | Relic
| |
− | | |
− | |- id="enduring_bubble"
| |
− | | {{Defense Shard|Enduring Bubble}}
| |
− | | Increases Viper's Fang bubble duration by '''1-2''' seconds.
| |
− | | 10
| |
− | | Chaos 8
| |
− | | {{Valid for Mystic}}
| |
− | | Relic
| |
− | | |
− | |- id="ghastly_blades"
| |
− | | {{Defense Shard|Ghastly Blades}}
| |
− | | Enemies attacked by Spectral Knights move at '''90~60%''' speed while taking '''10~20%''' extra magical damage for '''1~3.5''' seconds. (60%, 20%, 3.5 seconds -> 48%, 24%, 4.5 seconds)
| |
− | | 10
| |
− | | Chaos 8
| |
− | | {{Valid for Hunter}}
| |
− | | Relic
| |
− | | |
− | |- id="oily_harpoon"
| |
− | | {{Defense Shard|Oily Harpoon}}
| |
− | | Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.
| |
− | | 18
| |
− | | Chaos 8
| |
− | | {{Valid for Squire}}
| |
− | | Relic
| |
− | | |
− | |- id="shattering_torpedo"
| |
− | | {{Defense Shard|Shattering Torpedo}}
| |
− | | Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.
| |
− | | 20
| |
− | | Chaos 8
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Relic
| |
− | | |
− | |- id="snakes_on_a_plane"
| |
− | | {{Defense Shard|Snakes on a plane}}
| |
− | | Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.
| |
− | | 20
| |
− | | Chaos 8
| |
− | | {{Valid for Mystic}}
| |
− | | Relic
| |
− | | |
− | |- id="torpedo_striker"
| |
− | | {{Defense Shard|Torpedo Striker}}
| |
− | | Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.
| |
− | | 12
| |
− | | Chaos 8
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Relic
| |
− | | |
− | |- id="vengeance"
| |
− | | {{Defense Shard|Vengeance}}
| |
− | | 4-40% of the damage taken by the Spike Blockade is returned in its next attack.
| |
− | | 18
| |
− | | Chaos 8
| |
− | | {{Valid for Squire}}
| |
− | | Relic
| |
− | | |
− | |- id="water_elemental"
| |
− | | {{Defense Shard|Water Elemental}}
| |
− | | The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.
| |
− | | 20
| |
− | | Chaos 8
| |
− | | {{Valid for ALL}}
| |
− | | Relic
| |
| | | |
− | |- id="block_power"
| |
− | | {{Hero Shard|Block Power}}
| |
− | | Increases the blocking power of the shield by '''5-25%'''
| |
− | | 20
| |
− | | Chaos 8
| |
− | | {{Valid for Squire}}
| |
− | | Shield
| |
− |
| |
− | |- id="blood_ritual"
| |
− | | {{Hero Shard|Blood Ritual}}
| |
− | | Reduces the blood cost of your abilities by '''2~30%'''. After using an ability, take damage equal to 10% of your maximum Health. (30% -> 36%)
| |
− | | 18
| |
− | | Chaos 8
| |
− | | {{Valid for Hunter}}
| |
− | | Helmet
| |
− |
| |
− | |- id="celestial_power"
| |
− | | {{Hero Shard|Celestial Power}}
| |
− | | Falling stars give an additional '''6-?''' celestial power.
| |
− | | 8
| |
− | | Chaos 8
| |
− | | {{Valid for Dryad}}
| |
− | | Boots
| |
− |
| |
− | |- id="deaths_grasp"
| |
− | | {{Hero Shard|Death’s Grasp}}
| |
− | | When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.
| |
− | | 20
| |
− | | Chaos 8
| |
− | | {{Valid for Squire}}{{Valid for Countess}}
| |
− | | Shield
| |
− |
| |
− | |- id="enduring_price"
| |
− | | {{Hero Shard|Enduring Price}}
| |
− | | Two at Twice the Price lasts '''1-7''' seconds longer.
| |
− | | 12
| |
− | | Chaos 8
| |
− | | {{Valid for Gunwitch}}
| |
− | | Weapon
| |
− |
| |
− | |- id="escape_artist"
| |
− | | {{Hero Shard|Escape Artist}}
| |
− | | Reduces the time of disabling effects you sustain by '''0-37.5% (50%)'''.
| |
− | | 12
| |
− | | Chaos 8
| |
− | | {{Valid for Mercenary}}
| |
− | | Boots
| |
− |
| |
− | |- id="freezing_vault"
| |
− | | {{Hero Shard|Freezing Vault}}
| |
− | | Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.
| |
− | | 12
| |
− | | Chaos 8
| |
− | | {{Valid for Gunwitch}}
| |
− | | Boots
| |
− |
| |
− | |- id="harbingers_powered_block"
| |
− | | {{Hero Shard|Harbinger’s Powered Block}}
| |
− | | Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.
| |
− | | 10
| |
− | | Chaos 8
| |
− | | {{Valid for Squire}}
| |
− | | Shield
| |
− |
| |
− | |- id="holy_restoration"
| |
− | | {{Hero Shard|Holy Restoration}}
| |
− | | Increases the healing of Holy Fire by '''3-??%'''.
| |
− | | 12
| |
− | | Chaos 8
| |
− | | {{Valid for Countess}}
| |
− | | Helmet
| |
− |
| |
− | |- id="lightning_touch"
| |
− | | {{Hero Shard|Lightning Touch}}
| |
− | | Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.
| |
− | | 12
| |
− | | Chaos 8
| |
− | | {{Valid for ALL}}
| |
− | | Weapon
| |
− |
| |
− | |- id="lingering_core"
| |
− | | {{Hero Shard|Lingering Core}}
| |
− | | Increases Molten Core lifespan by '''1-8''' seconds.
| |
− | | 14
| |
− | | Chaos 8
| |
− | | {{Valid for Lavamancer}}
| |
− | | Weapon
| |
− |
| |
− | |- id="power_of_embermount"
| |
− | | {{Hero Shard|Power of Embermount}}
| |
− | | Increases the amount of Molten Power gained by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 8
| |
− | | {{Valid for Lavamancer}}
| |
− | | Helmet
| |
− |
| |
− | |- id="power_overwhelming"
| |
− | | {{Hero Shard|Power Overwhelming}}
| |
− | | Increases your Ability Power by '''10-50%''', but increase your ability resource cost by '''100-70%'''.
| |
− | | 20
| |
− | | Chaos 8
| |
− | | {{Valid for AbyssLord}}
| |
− | | Helmet
| |
− |
| |
− | |- id="price_of_power"
| |
− | | {{Hero Shard|Price Of Power}}
| |
− | | Increases damage of Two at Twice the Price by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 8
| |
− | | {{Valid for Gunwitch}}
| |
− | | Gloves
| |
− |
| |
− | |- id="proton_cannon_boost"
| |
− | | {{Hero Shard|Proton Cannon Boost}}
| |
− | | Width of Proton Charge increased by '''4-40%'''.
| |
− | | 12
| |
− | | Chaos 8
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Weapon
| |
− |
| |
− | |- id="proton_flame_charge"
| |
− | | {{Hero Shard|Proton Flame Charge}}
| |
− | | EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.
| |
− | | 14
| |
− | | Chaos 8
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Gloves
| |
− |
| |
− | |- id="pumpkinator"
| |
− | | {{Hero Shard|Pumpkinator}}
| |
− | | Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.
| |
− | | 20
| |
− | | Chaos 8
| |
− | | {{Valid for ALL}}
| |
− | | Weapon
| |
− |
| |
− | |- id="radiant_power"
| |
− | | {{Hero Shard|Radiant Power}}
| |
− | | Increases the Defense Power of nearby defenses by '''5-10%'''.
| |
− | | 5
| |
− | | Chaos 8
| |
− | | {{Valid for ALL}}
| |
− | | Weapon
| |
− |
| |
− | |- id="regeneration"
| |
− | | {{Hero Shard|Regeneration}}
| |
− | | Restores '''0.25-1.25%''' of your Max Health every 5 seconds.
| |
− | | 10
| |
− | | Chaos 8
| |
− | | {{Valid for ALL}}
| |
− | | Boots
| |
− |
| |
− | |- id="serpent_gods_fury"
| |
− | | {{Hero Shard|Serpent God's Fury}}
| |
− | | When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.
| |
− | | 18
| |
− | | Chaos 8
| |
− | | {{Valid for ALL}}
| |
− | | Weapon
| |
− |
| |
− | |- id="snake_bomb"
| |
− | | {{Hero Shard|Snake Bomb}}
| |
− | | When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.
| |
− | | 20
| |
− | | Chaos 8
| |
− | | {{Valid for Mystic}}
| |
− | | Weapon
| |
− |
| |
− | |- id="spiders_kiss"
| |
− | | {{Hero Shard|Spider’s Kiss}}
| |
− | | Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.
| |
− | | 20
| |
− | | Chaos 8
| |
− | | {{Valid for Gunwitch}}
| |
− | | Weapon
| |
− |
| |
− | |- id="submerging_blast"
| |
− | | {{Hero Shard|Submerging Blast}}
| |
− | | Increases Submerge's Emerge damage by '''3-39%'''.
| |
− | | 12
| |
− | | Chaos 8
| |
− | | {{Valid for Lavamancer}}
| |
− | | Boots
| |
− |
| |
− | |- id="submerging_speed"
| |
− | | {{Hero Shard|Submerging Speed}}
| |
− | | Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.
| |
− | | 12
| |
− | | Chaos 8
| |
− | | {{Valid for Lavamancer}}
| |
− | | Boots
| |
− |
| |
− | |- id="sundering_blow"
| |
− | | {{Hero Shard|Sundering Blow}}
| |
− | | Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.
| |
− | | 15
| |
− | | Chaos 8
| |
− | | {{Valid for ALL}}
| |
− | | Weapon
| |
− |
| |
− | |- id="superconductor"
| |
− | | {{Hero Shard|Superconductor}}
| |
− | | Reduces the costs of all abilities by '''1-19%'''.
| |
− | | 18
| |
− | | Chaos 8
| |
− | | {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}
| |
− | | Chest
| |
− |
| |
− | |- id="taser_suit"
| |
− | | {{Hero Shard|Taser Suit}}
| |
− | | When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.
| |
− | | 15
| |
− | | Chaos 8
| |
− | | {{Valid for ALL}}
| |
− | | Chest
| |
− |
| |
− | |- id="tempered_anger"
| |
− | | {{Hero Shard|Tempered Anger}}
| |
− | | Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.
| |
− | | 12
| |
− | | Chaos 8
| |
− | | {{Valid for Mystic}}
| |
− | | Chest
| |
− |
| |
− | |- id="wave_of_the_storm"
| |
− | | {{Hero Shard|Wave Of The Storm}}
| |
− | | You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.
| |
− | | 20
| |
− | | Chaos 8
| |
− | | {{Valid for ALL}}
| |
− | | Boots
| |
− |
| |
− | |- id="zero_entropy"
| |
− | | {{Hero Shard|Zero Entropy}}
| |
− | | Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.
| |
− | | 12
| |
− | | Chaos 8
| |
− | | {{Valid for Gunwitch}}
| |
− | | Helmet
| |
− | |}
| |
| |-| | | |-| |
− | Chaos 9= | + | Hunter= |
− | [[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]] | + | [[File:Hunter HeadIcon.png| 70px| center]] |
− | | + | {{Datafield|Shards/Hunter|swap}} |
− | {| class="wikitable sortable" style="width:100%; text-align:center;"
| |
− | ! rowspan="2" style="width:15%; text-align:center;" | Name
| |
− | ! rowspan="2" style="width:45%; text-align:center;" | Effect
| |
− | ! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels
| |
− | ! rowspan="2" style="width:7%; text-align:center;" | Shard Pack
| |
− | ! colspan="2" style="width:31%; text-align:center;" | Valid for
| |
− | | |
− | |-
| |
− | ! style="width:10%;" | Hero
| |
− | ! style="width:3%;" | Slot
| |
− | | |
− | |- id="augmented_explosions"
| |
− | | {{Defense Shard|Augmented Explosions}}
| |
− | | Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.
| |
− | | 20
| |
− | | Chaos 9
| |
− | | {{Valid for Dryad}}{{Valid for Mercenary}}
| |
− | | Relic
| |
− | | |
− | |- id="auto_repair_system"
| |
− | | {{Defense Shard|Auto-Repair System}}
| |
− | | Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.
| |
− | | 20
| |
− | | Chaos 9
| |
− | | {{Valid for ALL}}
| |
− | | Relic
| |
− | | |
− | |- id="bubble_beam"
| |
− | | {{Defense Shard|Bubble Beam}}
| |
− | | Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.
| |
− | | 14
| |
− | | Chaos 9
| |
− | | {{Valid for Mystic}}
| |
− | | Relic
| |
− | | |
− | |- id="concentrated_pyrotechnics"
| |
− | | {{Defense Shard|Concentrated Pyrotechnics}}
| |
− | | Increases the damage of the Firework Cannon by '''20-50% (60%)''', but increases the damage falloff by 50%.
| |
− | | 12
| |
− | | Chaos 9
| |
− | | {{Valid for Initiate}}
| |
− | | Relic
| |
− | | |
− | |- id="crippling_blow"
| |
− | | {{Defense Shard|Crippling Blow}}
| |
− | | Sky Guard Tower has a '''10-17% (19%)''' chance on hit to stun the target for '''0-3''' seconds.
| |
− | | 14
| |
− | | Chaos 9
| |
− | | {{Valid for Monk}}{{Valid for Initiate}}
| |
− | | Relic
| |
− | | |
− | |- id="Crystal Fissure"
| |
− | | {{Defense Shard|Crystal Fissure}}
| |
− | | Increases the width of Crystal Hammer's Fissure by 50% and increase the Defense Damage by '''5-29% (35%)'''.
| |
− | | 16
| |
− | | Chaos 9
| |
− | | {{Valid for Adept}}
| |
− | | Relic | |
− | | |
− | |- id="electric_arcing"
| |
− | | {{Defense Shard|Electric Arcing}}
| |
− | | Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.
| |
− | | 10
| |
− | | Chaos 9
| |
− | | {{Valid for Monk}}{{Valid for Initiate}}
| |
− | | Relic
| |
− | | |
− | |- id="fleeting_nature"
| |
− | | {{Defense Shard|Fleeting Nature}}
| |
− | | Moss Hornet and Angry Nimbus movement speed is increased by '''500-1,300 (1,500)'''.
| |
− | | 16
| |
− | | Chaos 9
| |
− | | {{Valid for Dryad}}
| |
− | | Relic
| |
− | | |
− | |- id="Freezing Rain"
| |
− | | {{Defense Shard|Freezing Rain}}
| |
− | | Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.
| |
− | | 16
| |
− | | Chaos 9
| |
− | | {{Valid for Huntress}}
| |
− | | Relic
| |
− | | |
− | |- id="frenzied_swarm"
| |
− | | {{Defense Shard|Frenzied Swarm}}
| |
− | | Moss Hornet movement speed is increased by '''500-1300 (1500)'''.
| |
− | | 16
| |
− | | Chaos 9
| |
− | | {{Valid for Dryad}}
| |
− | | Relic
| |
− | | |
− | |- id="giant_harpy_feathers"
| |
− | | {{Defense Shard|Giant Harpy Feathers}}
| |
− | | Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-30% (40%)'''.
| |
− | | 20
| |
− | | Chaos 9
| |
− | | {{Valid for Dryad}}
| |
− | | Relic
| |
− | | |
− | |- id="oily_overflow"
| |
− | | {{Defense Shard|Oily Overflow}}
| |
− | | Oil Catapult projectiles leave additional Oil on the ground for '''3-5 (6)''' seconds.
| |
− | | 8
| |
− | | Chaos 9
| |
− | | {{Valid for Countess}}
| |
− | | Relic
| |
− | | |
− | |- id="rebounding_strike"
| |
− | | {{Defense Shard|Rebounding Strike}}
| |
− | | Attacks against the Werewolf Commander have an '''4~16%''' chance to do no damage and it deals '''120~480%''' Physical Tower Damage to the attacker. (16% -> 20%, 480% -> 600%)
| |
− | | 12
| |
− | | Chaos 9
| |
− | | {{Valid for Hunter}}
| |
− | | Relic | |
− | | |
− | |- id="titanic_slam"
| |
− | | {{Defense Shard|Titanic Slam}}
| |
− | | The Colossus' attack has an '''8-18% (20%)''' chance to be a massive overhead slam, creating a shockwave that deals '''200-1800% (2120%)''' of your Tower Health as earth damage and sends enemies airborne.
| |
− | | 20
| |
− | | Chaos 9
| |
− | | {{Valid for AbyssLord}}
| |
− | | Relic
| |
− | | |
− | |- id="Ambush"
| |
− | | {{Hero Shard|Ambush}}
| |
− | | Increase Hero Critical Strike Damage by '''8~32%''' while Cloaked is active. (32% -> 40%)
| |
− | | 12
| |
− | | Chaos 9
| |
− | | {{Valid for Hunter}}
| |
− | | Chest
| |
− | | |
− | |- id="amped_charge"
| |
− | | {{Hero Shard|Amped Charge}}
| |
− | | Increases the damage of Proton Charge by '''3-39% (52%)'''.
| |
− | | 12
| |
− | | Chaos 9
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Gloves
| |
− | | |
− | |- id="atomic_madness"
| |
− | | {{Hero Shard|Atomic Madness}}
| |
− | | Atomic Launcher fires 2 extra shots in a small spread for '''150-2,150% (2,550%)''' of your Hero Damage.
| |
− | | 20
| |
− | | Chaos 9
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Gloves
| |
− | | |
− | |- id="beam_intensification"
| |
− | | {{Hero Shard|Beam Intensification}}
| |
− | | Increases the damage of Sword Beam by '''3-39% (52%)'''.
| |
− | | 12
| |
− | | Chaos 9
| |
− | | {{Valid for Squire}}
| |
− | | Gloves
| |
− | | |
− | |- id="blood_rage"
| |
− | | {{Hero Shard|Blood Rage}}
| |
− | | Increases the damage bonus of Provoke by '''4-40% (52%)''', and damage resistance by '''3-15% (19%)'''.
| |
− | | 12
| |
− | | Chaos 9
| |
− | | {{Valid for Squire}}
| |
− | | Gloves
| |
− | | |
− | |- id="bunny_hop"
| |
− | | {{Hero Shard|Bunny Hop}}
| |
− | | Gives the ability to double jump! And increases your movement speed by '''0-100'''. (100 -> 200)
| |
− | | Chaos 9
| |
− | | 4
| |
− | | {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for Barbarian}}{{Valid for Mystic}}{{Valid for Countess}}{{Valid for Hunter}}
| |
− | | Boot
| |
− | | |
− | |- id="chi_curse"
| |
− | | {{Hero Shard|Chi Curse}}
| |
− | | Increases Crippling Chi Wave cripple effectiveness by '''5-20% (25%)'''.
| |
− | | 12
| |
− | | Chaos 9
| |
− | | {{Valid for Initiate}}
| |
− | | Chest
| |
| | | |
− | |- id="critical_empowerment"
| |
− | | {{Hero Shard|Critical Empowerment}}
| |
− | | Increases your Hero Crit Damage by '''5-16% (20%)'''.
| |
− | | 11
| |
− | | Chaos 9
| |
− | | {{Valid for ALL}}
| |
− | | Gloves
| |
− |
| |
− | |- id="hasten"
| |
− | | {{Hero Shard|Hasten}}
| |
− | | Increases attack speed by '''10-30%'''. (30% -> 35%)
| |
− | | Chaos 9
| |
− | | 16
| |
− | | {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}{{Valid for Engineer}}{{Valid for Hunter}}
| |
− | | Helmet
| |
− |
| |
− | |- id="heavy_armor"
| |
− | | {{Hero Shard|Heavy Armor}}
| |
− | | Increases armor by '''4-45% (65%)''', but reduces speed by '''700-500 (400)'''.
| |
− | | 8
| |
− | | Chaos 9
| |
− | | {{Valid for Countess}}
| |
− | | Chest
| |
− |
| |
− | |- id="radiant_empowerment"
| |
− | | {{Hero Shard|Radiant Empowerment}}
| |
− | | Increases the damage of nearby heroes by '''5-10% (14%)'''.
| |
− | | 5
| |
− | | Chaos 9
| |
− | | {{Valid for ALL}}
| |
− | | Weapon
| |
− |
| |
− | |- id="rainbow_flask"
| |
− | | {{Hero Shard|Rainbow Flask}}
| |
− | | Increases the damage of Oil Flask by '''3-27% (35%)''' and has a chance to drench, ignite, or poison enemies on hit.
| |
− | | 12
| |
− | | Chaos 9
| |
− | | {{Valid for Huntress}}
| |
− | | Gloves
| |
− |
| |
− | |- id="run_and_gun"
| |
− | | {{Hero Shard|Run and Gun}}
| |
− | | Your primary attacks have a '''10-32% (41%)''' chance on hit to increase your movement speed by 600 for 3s.
| |
− | | 10
| |
− | | Chaos 9
| |
− | | {{Valid for ALL}}
| |
− | | Boots
| |
− |
| |
− | |- id="sharp_thinking"
| |
− | | {{Hero Shard|Sharp Thinking}}
| |
− | | Increases the damage bonus of Combat Preparation by '''4-40% (52%)'''.
| |
− | | 12
| |
− | | Chaos 9
| |
− | | {{Valid for Mercenary}}
| |
− | | Weapon
| |
− |
| |
− | |- id="tamers_gambit"
| |
− | | {{Hero Shard|Tamer's Gambit}}
| |
− | | Pets deal '''20-250% (296%)''' more damage, but Hero Damage and Ability Power are reduced by '''70-30% (22%)'''.
| |
− | | 20
| |
− | | Chaos 9
| |
− | | {{Valid for ALL}}
| |
− | | Weapon
| |
− |
| |
− | |- id="tank_gambit"
| |
− | | {{Hero Shard|Tank Gambit}}
| |
− | | Take '''6-26% (30%)''' less damage, but deal '''45-25% (21%)''' less damage.
| |
− | | 20
| |
− | | Chaos 9
| |
− | | {{Valid for ALL}}
| |
− | | Chest
| |
− |
| |
− | |- id="venomous_strikes"
| |
− | | {{Hero Shard|Venomous Strikes}}
| |
− | |'''2-20%''' chance on hit to poison a target for '''20-180% (212%)''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.
| |
− | | 20
| |
− | | Chaos 9
| |
− | | {{Valid for ALL}}
| |
− | | Weapon
| |
− |
| |
− | |- id="vroom_polymorph"
| |
− | | {{Hero Shard|Vroom Polymorph}}
| |
− | | Vroom Broom polymorphs enemies around you when activated for '''2-4 (5)''' seconds. Can only activate once every 10 seconds.
| |
− | | 8
| |
− | | Chaos 9
| |
− | | {{Valid for Gunwitch}}
| |
− | | Boots
| |
− |
| |
− | |- id="wild_fire"
| |
− | | {{Hero Shard|Wild Fire}}
| |
− | | Increases the duration of Flame Surge’s fire trail by '''1-3 (4)''' seconds.
| |
− | | 8
| |
− | | Chaos 9
| |
− | | {{Valid for Countess}}
| |
− | | Boots
| |
− | |}
| |
| |-| | | |-| |
− | Chaos 10= | + | Aquarion= |
− | [[File:Chaos X Shard Pack With Border.png|Chaos X Shard Pack| 70px| center]] | + | [[File:Aquarion HeadIcon.png| 70px| center]] |
− | | + | {{Datafield|Shards/Aquarion|swap}} |
− | {| class="wikitable sortable" style="width:100%; text-align:center;"
| |
− | ! rowspan="2" style="width:15%; text-align:center;" | Name
| |
− | ! rowspan="2" style="width:45%; text-align:center;" | Effect
| |
− | ! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels
| |
− | ! rowspan="2" style="width:7%; text-align:center;" | Shard Pack
| |
− | ! colspan="2" style="width:31%; text-align:center;" | Valid for
| |
− | | |
− | |-
| |
− | ! style="width:10%;" | Hero
| |
− | ! style="width:3%;" | Slot
| |
− | | |
− | |- id="all_for_one"
| |
− | | {{Defense Shard|All For One}}
| |
− | | Increases Defense Health, Power, Range, and Attack Rate of the affected tower by 2% if only one is built.
| |
− | | 16
| |
− | | Chaos 10
| |
− | | {{Valid for ALL}}
| |
− | | Relic
| |
− | | |
− | |- id="arcane_refulgence"
| |
− | | {{Defense Shard|Arcane Refulgence}}
| |
− | | The projectile resistance of the Arcane Barrier is further increased by 10%.
| |
− | | 12
| |
− | | Chaos 10
| |
− | | {{Valid for Apprentice}}
| |
− | | Relic
| |
− | | |
− | |- id="bot_augmentation"
| |
− | | {{Hero Shard|Bot Augmentation}}
| |
− | | Increases the damage of Anti Gravity Bots by 3%.
| |
− | | 12
| |
− | | Chaos 10 | |
− | | {{Valid for SeriesEV2}} | |
− | | Glove
| |
| | | |
− | |- id="broad_head_arrows"
| |
− | | {{Defense Shard|Broad Head Arrows}}
| |
− | | Poison Dart Tower now pierces through shields and two additional targets, and its Defense Damage is increased by 5%.
| |
− | | 16
| |
− | | Chaos 10
| |
− | | {{Valid for Huntress}}
| |
− | | Relic
| |
− |
| |
− | |- id="buster_booster"
| |
− | | {{Hero Shard|Buster Booster}}
| |
− | | Increases Blunder Broom Buster damage by 3%.
| |
− | | 12
| |
− | | Chaos 10
| |
− | | {{Valid for Gunwitch}}
| |
− | | Helmet
| |
− |
| |
− | |- id="coup_de_grace"
| |
− | | {{Hero Shard|Coup de Grace}}
| |
− | | Increases your Hero Crit Damage by 10%, but reduces your Crit Chance by 6%.
| |
− | | 20
| |
− | | Chaos 10
| |
− | | {{Valid for ALL}}
| |
− | | Chest
| |
− |
| |
− | |- id="diffusion"
| |
− | | {{Defense Shard|Diffusion}}
| |
− | | Buff Beam now increases the Defense Range of towers it affects by 105%, but the Buff Beam's power is reduced by 25%.
| |
− | | 12
| |
− | | Chaos 10
| |
− | | {{Valid for SeriesEV2}}
| |
− | | Relic
| |
− |
| |
− | |- id="double_eruption"
| |
− | | {{Defense Shard|Double Eruption}}
| |
− | | Your Volcano has a 15% chance to fire twice in succession.
| |
− | | 20
| |
− | | Chaos 10
| |
− | | {{Valid for Lavamancer}}
| |
− | | Relic
| |
− |
| |
− | |- id="double_wish"
| |
− | | {{Hero Shard|Double Wish}}
| |
− | | Using the Starfall ability has a 26% chance to drop two stars. No effect while corrupt.
| |
− | | 20
| |
− | | Chaos 10
| |
− | | {{Valid for Dryad}}
| |
− | | Weapon
| |
− |
| |
− | |- id="ef_upgrade"
| |
− | | {{Hero Shard|EF Upgrade}}
| |
− | | Increases the damage of Tornado by 3%.
| |
− | | 12
| |
− | | Chaos 10
| |
− | | {{Valid for Apprentice}}{{Valid for Adept}}
| |
− | | Weapon
| |
− |
| |
− | |- id="emp_shells"
| |
− | | {{Hero Shard|EMP Shells}}
| |
− | | Orbital Cannon damage increases by '''3-39% (-%)''' and its hits have a '''1-25% (-%)''' chance to Stun enemies for '''1-5 (-)''' seconds and slow them by 30% for '''3-7 (-)''' seconds.
| |
− | | 12
| |
− | | Chaos 10
| |
− | | {{Valid for Engineer}}
| |
− | | Chest
| |
− |
| |
− | |- id="empowered_furious_slash"
| |
− | | {{Hero Shard|Empowered Furious Slash}}
| |
− | | After Furious Slash collides with 2 targets, it spawns an additional Furious Slash that travels in the same direction as the first dealing 125% of your Ability Power as damage to each target hit.
| |
− | | 20
| |
− | | Chaos 10
| |
− | | {{Valid for Barbarian}}
| |
− | | Weapon
| |
− |
| |
− | |- id="empowered_slam"
| |
− | | {{Hero Shard|Empowered Slam}}
| |
− | | Increases the damage of Seismic Slam by 3%.
| |
− | | 12
| |
− | | Chaos 10
| |
− | | {{Valid for Squire}}
| |
− | | Glove
| |
− |
| |
− | |- id="enduring_effigy"
| |
− | | {{Hero Shard|Enduring Effigy}}
| |
− | | Increases the lifespan of the Dark Torment serpent by 4, and increase its damage by 4%.
| |
− | | 12
| |
− | | Chaos 10
| |
− | | {{Valid for Mystic}}
| |
− | | Chest
| |
− |
| |
− | |- id="heightened_rage"
| |
− | | {{Hero Shard|Heightened Rage}}
| |
− | | Increases Furious Slash damage by 3%.
| |
− | | 12
| |
− | | Chaos 10
| |
− | | {{Valid for Barbarian}}
| |
− | | Glove
| |
− |
| |
− | |- id="meditation"
| |
− | | {{Hero Shard|Meditation}}
| |
− | | Increases the base cooldown of Heal Self to 30s. After using Heal Self, gain 8 mana per second over 5 seconds and gain a shield equal to 400% of Ability Power for 10 seconds.
| |
− | | 12
| |
− | | Chaos 10
| |
− | | {{Valid for Squire}}{{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for Adept}}
| |
− | | Helmet
| |
− |
| |
− | |- id="mighty_hawk"
| |
− | | {{Hero Shard|Mighty Hawk}}
| |
− | | Increases Hawk Strike damage by 3%.
| |
− | | 12
| |
− | | Chaos 10
| |
− | | {{Valid for Barbarian}}
| |
− | | Helmet
| |
− |
| |
− | |- id="napalm_gargoyles"
| |
− | | {{Defense Shard|Napalm Gargoyles}}
| |
− | | When Gargoyles explode there is a '''20%''' chance to ignite their target's armor, causing them to take '''20%''' extra damage for '''5''' seconds. (20% -> 24%)
| |
− | | 16
| |
− | | Chaos 10
| |
− | | {{Valid for Hunter}}
| |
− | | Relic
| |
− |
| |
− | |- id="poison_siphon"
| |
− | | {{Hero Shard|Poison Siphon}}
| |
− | | Blood Siphon is replaced with Poison Siphon dealing '''20~500%''' of your ability power as magical Poison Damage over 5 seconds. (500% -> 596%)
| |
− | | 20
| |
− | | Chaos 10
| |
− | | {{Valid for Hunter}}
| |
− | | Helmet
| |
− |
| |
− | |- id="power_transfer"
| |
− | | {{Defense Shard|Power Transfer}}
| |
− | | Increases the Defense Critical Chance by 2% and reduces Defense Health by 30%.
| |
− | | 14
| |
− | | Chaos 10
| |
− | | {{Valid for ALL}}
| |
− | | Relic
| |
− |
| |
− | |- id="radiant_rate"
| |
− | | {{Hero Shard|Radiant Rate}}
| |
− | | Increases the Attack Rate of nearby defenses by 4%.
| |
− | | 12
| |
− | | Chaos 10
| |
− | | {{Valid for ALL}}
| |
− | | Weapon
| |
− |
| |
− | |- id="ramping_beam"
| |
− | | {{Defense Shard|Ramping Beam}}
| |
− | | Sand Viper Damage Ramp up per stack is increased by 3%.
| |
− | | 12
| |
− | | Chaos 10
| |
− | | {{Valid for Mystic}}
| |
− | | Relic
| |
− |
| |
− | |- id="range_pylon"
| |
− | | {{Defense Shard|Range Pylon}}
| |
− | | Increases the Defense Range of nearby defenses to 102%.
| |
− | | 18
| |
− | | Chaos 10
| |
− | | {{Valid for ALL}}
| |
− | | Relic
| |
− |
| |
− | |- id="satellite_strike"
| |
− | | {{Hero Shard|Satellite Strike}}
| |
− | | Shortly after an Orbital Cannon triggers, a massive laser slams into the ground dealing 1500% of Ability Power as magical storm damage.
| |
− | | 20
| |
− | | Chaos 10
| |
− | | {{Valid for Engineer}}
| |
− | | Helmet
| |
− |
| |
− | |- id="spirit_blessing"
| |
− | | {{Defense Shard|Spirit Blessing}}
| |
− | | Increases the Chi Spirit cripple effect by 2%.
| |
− | | 12
| |
− | | Chaos 10
| |
− | | {{Valid for Initiate}}
| |
− | | Relic
| |
− |
| |
− | |- id="stocking_fury"
| |
− | | {{Hero Shard|Stocking Fury}}
| |
− | | Landing physical attacks increases the damage of Fury by 2% for 5s. Stacks 5 times.
| |
− | | 12
| |
− | | Chaos 10
| |
− | | {{Valid for Countess}}
| |
− | | Glove
| |
− |
| |
− | |- id="steel_hurricane"
| |
− | | {{Hero Shard|Steel Hurricane}}
| |
− | | Increases Whirlwind damage by 3%.
| |
− | | 12
| |
− | | Chaos 10
| |
− | | {{Valid for Barbarian}}
| |
− | | Chest
| |
− |
| |
− | |- id="volatile_gemstone"
| |
− | | {{Hero Shard|Volatile Gemstone}}
| |
− | | Increases the damage of Abyss Stone by 4%.
| |
− | | 12
| |
− | | Chaos 10
| |
− | | {{Valid for AbyssLord}}
| |
− | | Glove
| |
− |
| |
− | |- id="weighted_stone"
| |
− | | {{Defense Shard|Weighted Stone}}
| |
− | | Increases the health of Maw of the Earth Drake by 5%. The Maw's beam attack now affects enemies' attack speed as well as their movement speed.
| |
− | | 12
| |
− | | Chaos 10
| |
− | | {{Valid for Lavamancer}}
| |
− | | Relic
| |
− |
| |
− | |- id="world_tree_mcbufferson"
| |
− | | {{Defense Shard|World Tree McBufferson}}
| |
− | | The World Tree's hero buff now lingers for an additional 2 seconds after leaving its radius, and it also increases Hero Damage and Ability Power by 10%.
| |
− | | 20
| |
− | | Chaos 10
| |
− | | {{Valid for Dryad}}
| |
− | | Relic
| |
− |
| |
− | |- id="wound"
| |
− | | {{Hero Shard|Wound}}
| |
− | | Wooden Stake causes the target to bleed, dealing '''20~40%''' of your Ability Power stat as magical damage. Wound enemies take '''5~13%''' more damage. (40% -> 45%, 13% -> 15%)
| |
− | | 16
| |
− | | Chaos 10
| |
− | | {{Valid for Hunter}}
| |
− | | Gloves
| |
− | |}
| |
| |-| | | |-| |
− | Survival= | + | Frostweaver= |
− | [[File:Survival_Tier_Icon.png| 70px| center]] | + | [[File:Frostweaver HeadIcon.png| 70px| center]] |
| + | {{Datafield|Shards/Frostweaver|swap}} |
| | | |
− | {| class="wikitable sortable" style="width:100%; text-align:center;"
| |
− | ! rowspan="2" style="width:15%; text-align:center;" | Name
| |
− | ! rowspan="2" style="width:45%; text-align:center;" | Effect
| |
− | ! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels
| |
− | ! rowspan="2" style="width:7%; text-align:center;" | Shard Pack
| |
− | ! colspan="2" style="width:31%; text-align:center;" | Valid for
| |
− |
| |
− | |-
| |
− | ! style="width:10%;" | Hero
| |
− | ! style="width:3%;" | Slot
| |
− |
| |
− | |- id="fleeting_rebirth"
| |
− | | {{Defense Shard|Fleeting Rebirth}}
| |
− | | Increase the Defense Power and Health of the affected tower by '''9-48%''' for 35 seconds after spawning. (48% -> 60%)
| |
− | | 14
| |
− | | Survival
| |
− | | {{Valid for AbyssLord}}
| |
− | | Relic
| |
− |
| |
− | |- id="thick_vines"
| |
− | | {{Defense Shard|Thick Vines}}
| |
− | | World Tree damages enemies for an extra '''50-250%''' of your Defense Health. (250% -> 316.6%)
| |
− | | 12
| |
− | | Survival
| |
− | | {{Valid for Dryad}}
| |
− | | Relic
| |
− |
| |
− | |- id="brace_for_impact"
| |
− | | {{Hero Shard|Brace for Impact}}
| |
− | | After using your slam ability, take '''4-20%''' less damage for 6 seconds. (20% -> 24%)
| |
− | | 16
| |
− | | Survival
| |
− | | {{Valid for Barbarian}}{{Valid for Mercenary}}
| |
− | | Boots
| |
− |
| |
− | |- id="double_time"
| |
− | | {{Hero Shard|Double Time}}
| |
− | | Reduces build time for Defenses during Combat Phase by '''10-50%'''. (50% -> 58%)
| |
− | | 20
| |
− | | Survival
| |
− | | {{Valid for ALL}}
| |
− | | Gloves
| |
− |
| |
− | |- id="heroic_convergence"
| |
− | | {{Hero Shard|Heroic Convergence}}
| |
− | | While Heroic Wave is active, you gain an additional '''10-58%''' Hero Damage and '''4-20%''' Ability Power. However, the damage boost of Heroic Wave is reduced by 30%. (58%, 20% -> 70%, 24%)
| |
− | | 16
| |
− | | Survival
| |
− | | {{Valid for Monk}}
| |
− | | Weapon
| |
− |
| |
− | |- id="icy_strikes"
| |
− | | {{Hero Shard|Icy Strikes}}
| |
− | | Your primary attacks chill enemies for 7 seconds making them move at '''90-52% ''' movement speed. (52% -> 40%)
| |
− | | 12
| |
− | | Survival
| |
− | | {{Valid for ALL}}
| |
− | | Weapon
| |
− |
| |
− | |- id="long_shot"
| |
− | | {{Hero Shard|Long Shot}}
| |
− | | Increases damage the further you are from your target, up to '''+5-23.75%''' more damage. (23.75% -> 30%)
| |
− | | 12
| |
− | | Survival
| |
− | | {{Valid for ALL}}
| |
− | | Gloves
| |
− |
| |
− | |- id="marks_for_life"
| |
− | | {{Hero Shard|Marks for Life}}
| |
− | | Abilities that consume Mark have '''18-50%''' chance on hit to apply a new Mark. (50% -> 58%)
| |
− | | 16
| |
− | | Survival
| |
− | | {{Valid for Apprentice}}{{Valid for Adept}}
| |
− | | Boots
| |
− |
| |
− | |- id="resolute_armor"
| |
− | | {{Hero Shard|Resolute Armor}}
| |
− | | Limits potential damage taken from any one hit to '''95-90%''' of your maximum Health. (90% -> 87.5%)
| |
− | | 8
| |
− | | Survival
| |
− | | {{Valid for ALL}}
| |
− | | Chest
| |
− |
| |
− | |- id="stand_your_ground"
| |
− | | {{Hero Shard|Stand Your Ground}}
| |
− | | While standing still, Hero Damage and Ability Power are increased by '''10-25%''', and you take '''8-20%''' less damage. (25%, 20% -> 30%, 24%)
| |
− | | 12
| |
− | | Survival
| |
− | | {{Valid for ALL}}
| |
− | | Weapon
| |
− |
| |
− | |- id="struck_by_inspiration"
| |
− | | {{Hero Shard|Struck by Inspiration}}
| |
− | | Hero attacks have '''3-5.33%''' chance to reset all ability cooldowns. Can only activate once every 5s. (5.33% -> 7.67%)
| |
− | | 4
| |
− | | Survival
| |
− | | {{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Apprentice}}{{Valid for Dryad}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Huntress}}{{Valid for Initiate}}{{Valid for Lavamancer}}{{Valid for Monk}}{{Valid for Mystic}}{{Valid for Squire}}{{Valid for Mercenary}}{{Valid for Countess}}{{Valid for Engineer}}
| |
− | | Weapon
| |
− |
| |
− | |- id="tranquil_haste"
| |
− | | {{Hero Shard|Tranquil Haste}}
| |
− | | Increases your movement speed by '''200-600'''. Not active during Combat Phase. (600 -> 800)
| |
− | | 8
| |
− | | Survival
| |
− | | {{Valid for ALL}}
| |
− | | Boots
| |
− |
| |
− | |- id="weakness_targetting"
| |
− | | {{Hero Shard|Weakness Targeting}}
| |
− | | Increases damage by '''2.5-7.5%''' for every status effect on the enemy, with a maximum increase of 30%. (7.5% -> 10%)
| |
− | | 8
| |
− | | Survival
| |
− | | {{Valid for ALL}}
| |
− | | Weapon
| |
− | |}
| |
| |-| | | |-| |
| Others= | | Others= |
− | {| class="wikitable sortable" style="width:100%; text-align:center;" | + | {| class="wikitable sortable" style="width:90%; text-align:center;" |
| ! rowspan="2" style="width:15%; text-align:center;" | Name | | ! rowspan="2" style="width:15%; text-align:center;" | Name |
| ! rowspan="2" style="width:45%; text-align:center;" | Effect | | ! rowspan="2" style="width:45%; text-align:center;" | Effect |
Line 3,381: |
Line 149: |
| | {{Valid for ALL}} | | | {{Valid for ALL}} |
| | Weapon | | | Weapon |
| + | |
| + | |- id="frenzied_swarm" |
| + | | {{Defense Shard|Frenzied Swarm}} |
| + | | Moss Hornet movement speed is increased by '''500-1300 (1,500)'''. |
| + | | 16 |
| + | | '''Changed to Fleeting Nature''' |
| + | | {{Valid for Dryad}} |
| + | | Relic |
| | | |
| |- id="harbingers_exile" | | |- id="harbingers_exile" |
Line 3,408: |
Line 184: |
| |-| | | |-| |
| </tabber> | | </tabber> |
| + | |
| + | {{Datafield|Shards/AllHeroes|swap}} |
| + | {{Datafield|Shards/SomeHeroes|swap}} |
| | | |
| ==Hyper Shards== | | ==Hyper Shards== |
− | | + | {{Datafield|Shards/Hypershards|swap}} |
− | [[File:The_Hyper_Shard_Icon.png|right|120px]]
| |
− | With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.
| |
− | Each hyper shard can only be obtained once in Mastery mode.
| |
− | | |
− | As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all seven regions awards the last hyper shard. This allows you to obtain a second set of all the shards.
| |
− | Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).
| |
− | | |
− | {| class="wikitable sortable" style="width:100%; text-align:center;"
| |
− | ! rowspan="2" style="width:10%; text-align:center;" | Name
| |
− | ! rowspan="2" style="width:40%; text-align:center;" | Effect
| |
− | ! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels
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− | ! rowspan="2" style="width:7%; text-align:center;" | Mastery Stars Needed
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− | ! rowspan="2" style="width:7%; text-align:center;" | Prime Incursion Region
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− | ! colspan="8" style="width:31%; text-align:center;" | Valid for
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− | |-
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− | ! style="width:10%;" | Hero
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− | ! style="width:3%;" | Slot
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− | |- id="mass_destruction"
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− | | {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]]
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− | '''Mass Destruction'''}}
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− | | Increases the Defense Power of the affected tower by 2-70% .
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− | | 34
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− | | 50 Stars
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− | | Completing all Incursions in Primes I - VII in either Chaos 8, 9, or 10.
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− | | {{Valid for ALL}}
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− | | Relic
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− | |- id="vicious_strikes"
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− | | {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]]
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− | '''Vicious Strikes'''}}
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− | | Increases the Defense Range of the affected tower by x-2275 units.
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− | | 12
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− | | 155 Stars
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− | | Prime VI
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− | | {{Valid for ALL}}
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− | | Relic
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− | |- id="radiant_critical_power"
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− | | {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]
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− | '''Radiant Critical Power'''}}
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− | | Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.
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− | | 5
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− | | 260 Stars
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− | | Prime IV
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− | | {{Valid for ALL}}
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− | | Boots
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− | |- id="explosive_shielding_guard"
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− | | {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]]
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− | '''Explosive Shielding Guard'''}}
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− | | When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.
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− | | 20
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− | | 365 Stars
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− | | Prime II
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− | | {{Valid for ALL}}
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− | | Relic
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− | |- id="thunderstruck"
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− | | {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]]
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− | '''Thunderstruck'''}}
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− | | Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.
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− | | 12
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− | | 470 Stars
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− | | Prime III
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− | | {{Valid for ALL}}
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− | | Weapon
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− | |- id="destructive_pylon"
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− | | {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]]
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− | '''Destructive Pylon'''}}
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− | | Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.
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− | | 18
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− | | 575 Stars
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− | | Prime I
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− | | {{Valid for ALL}}
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− | | Relic
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− | |- id="automation"
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− | | {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]]
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− | '''Automation'''}}
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− | | Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.
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− | | 20
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− | | 680 Stars
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− | | Prime V
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− | | {{Valid for ALL}}
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− | | Relic
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− | |-
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− | | {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]]
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− | '''Juggernaut'''}}
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− | | Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction
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− | | 16
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− | | 785 Stars
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− | | Prime VII
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− | | {{Valid for ALL}}
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− | | Relic
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− | |-
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− | | {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]
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− | '''Genie King's Blessing'''}}
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− | | Gain 1-3 defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.
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− | | 5
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− | | 880 Stars
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− | | Completing all Prime Regions in Chaos 9.
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− | | {{Valid for ALL}}
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− | | Boots
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− | |-
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− | | {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]
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− | '''Tandem Strike'''}}
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− | | After damaging an enemy, all Defenses deal 5-25% more damage to that enemy for 5 seconds.
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− | | 20
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− | | 975 Stars
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− | | Completing all Prime Regions in Chaos 10.
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− | | {{Valid for ALL}}
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− | | Weapon
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− | |}
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