Difference between revisions of "Enemies"
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''Enemies with unique abilities that originates from special levels or Incursions. Some of them will also occasionally appear in Onslaught and Expeditions.'' | ''Enemies with unique abilities that originates from special levels or Incursions. Some of them will also occasionally appear in Onslaught and Expeditions.'' | ||
− | {| | + | {| style="overflow-x:auto;" |
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− | + | {{Enemy Summary | |
− | + | | icon = File:Lava Guard Icon Prototype 2.png | |
− | + | | name = '''[https://wiki.dungeondefenders2.com/wiki/Lava_Guardians <span style="color: #CE47FF;">Lava Guardian</span>]''' | |
− | * '''Origin Stage : | + | | lane_type = Ground |
− | + | | enemy_types = Ranged. | |
− | || | + | * '''Origin Stage:''' The Demon's Lair Incursion. |
− | | | + | | description = Attacks produces an AoE line of damaging lava fissures that launches any heroes in its way upwards. Drops a lava boulder pickup on death. |
− | + | }} | |
− | + | |width="55%"| | |
− | * '''Origin Stage : | + | {{Enemy Summary |
− | + | | icon = File:Bastille Master Icon.png | |
+ | | name = '''[https://wiki.dungeondefenders2.com/wiki/Bastille_Master <span style="color: #CE47FF;">Bastille Master</span>]''' | ||
+ | | lane_type = Ground | ||
+ | | enemy_types = Melee, Miniboss. | ||
+ | * '''Origin Stage :''' Bastille Master Incursion. | ||
+ | | description = Periodically puts up golden energy shields around her and any surrounding allies that multiplies any damage taken, before reflecting it back to the source. | ||
+ | }} | ||
|- | |- | ||
− | | | + | | |
− | | | + | {{Enemy Summary |
− | + | | icon = File:Captain Dreadbones Icon.png | |
− | + | | name = '''[https://wiki.dungeondefenders2.com/wiki/Captain_Dreadbones <span style="color: #CE47FF;">Captain Dreadbones</span>]''' | |
− | * '''Origin Stage : | + | | lane_type = Ground |
− | + | | enemy_types = Orc, Melee, Miniboss. | |
− | || | + | * '''Origin Stage :''' Dark Awakening Incursion. |
− | || | + | | description = Cursed power buffs nearby enemy allies and also debuffs heroes and defenses when struck by his scythe. Very speedy. |
− | [[File: | + | }} |
− | + | |width="55%"| | |
− | + | {{Enemy Summary | |
− | + | | icon = File:Icon Windshaper.png | |
− | + | | name = '''[https://wiki.dungeondefenders2.com/wiki/Windshaper <span style="color: #CE47FF;">Windshaper</span>]''' | |
+ | | lane_type = Ground | ||
+ | | enemy_types = Ranged, Support. | ||
+ | | variants = [[File:Icon WindshaperBoss.png|24px]] Cyclone Shaper, Tornado Forger, Wind Lord. | ||
+ | | origin_stage = Tornado Valley Region Expeditions | ||
+ | | description = Casts large piercing cyclones that knocks heroes up. | ||
+ | }} | ||
|- | |- | ||
− | | | + | | |
− | | | + | {{Enemy Summary |
− | + | | icon = File:Frost Goblin Icon.png | |
− | + | | name = '''[https://wiki.dungeondefenders2.com/wiki/Frost_Enemies <span style="color: #CE47FF;">Frost Goblin</span>]''' | |
− | * '''Origin Stage : | + | | lane_type = Ground |
− | + | | enemy_types = Frosty, Gobu, Melee. | |
− | + | * '''Origin Stage :''' Revenge of the Yeti Incursion. | |
− | || | + | | description = Tougher and faster than regular goblins. Attacks produces slow effects that slows their target. Has 50% resistance to water damage and takes double damage to fire. |
− | | | + | }} |
− | + | |width="55%"| | |
− | + | {{Enemy Summary | |
− | * '''Origin Stage : | + | | icon = File:Frost Goblin_Bomber Icon.png |
− | + | | name = '''[https://wiki.dungeondefenders2.com/wiki/Frost_Enemies <span style="color: #CE47FF;">Frost Bomb Goblin</span>]''' | |
− | + | | lane_type = Ground | |
+ | | enemy_types = Frosty, Gobu, Ranged. | ||
+ | * '''Origin Stage :''' Revenge of the Yeti Incursion. | ||
+ | | description = Much more ferocious than regular bomb goblins. Attacks produces slow effects that slows their target. Has 50% resistance to water damage and takes double damage to fire. | ||
+ | }} | ||
|- | |- | ||
− | | | + | | |
− | | | + | {{Enemy Summary |
− | + | | icon = File:Frost Orc Icon.png | |
− | + | | name = '''[https://wiki.dungeondefenders2.com/wiki/Frost_Enemies <span style="color: #CE47FF;">Frost Orc</span>]''' | |
− | * '''Origin Stage : | + | | lane_type = Ground |
− | + | | enemy_types = Frosty, Orc, Melee. | |
− | + | * '''Origin Stage :''' Revenge of the Yeti Incursion. | |
− | || | + | | description = Emits a chilling aura that slows nearby defenses down. Has 50% resistance to water damage and takes double damage to fire. |
− | | | + | }} |
− | + | |width="55%"| | |
− | + | {{Enemy Summary | |
− | * '''Origin Stage : | + | | icon = File:Ice Mage Icon.png |
− | + | | name = '''[https://wiki.dungeondefenders2.com/wiki/Frost_Enemies <span style="color: #CE47FF;">Ice Mage</span>]''' | |
− | + | | lane_type = Ground | |
+ | | enemy_types = Frosty, Support, Ranged. | ||
+ | * '''Origin Stage :''' Revenge of the Yeti Incursion. | ||
+ | | description = Charged attack fires a large chilling snowball that passes through heroes and slowing down defenses as well. Has 50% resistance to water damage and takes double damage to fire. | ||
+ | }} | ||
|- | |- | ||
− | | | + | | |
− | | | + | {{Enemy Summary |
− | + | | icon = File:Drakin Skeleton Icon.png | |
− | + | | name = '''[https://wiki.dungeondefenders2.com/wiki/Frost_Enemies <span style="color: #CE47FF;">Drakin Skeleton</span>]''' | |
− | * '''Origin Stage : | + | | lane_type = Ground |
− | + | | enemy_types = Frosty, Ranged. | |
− | + | * '''Origin Stage :''' Revenge of the Yeti Incursion. | |
− | || | + | | description = Fires a volley of chilling snowballs that slows both heroes and defenses on hit. Has 50% resistance to water damage and takes double damage to fire. |
− | + | }} | |
− | + | |width="55%"| | |
− | + | {{Enemy Summary | |
− | + | | icon = File:Yeti Icon.png | |
− | * '''Origin Stage :''' | + | | name = '''[https://wiki.dungeondefenders2.com/wiki/Frost_Enemies <span style="color: #CE47FF;">Yeti</span>]''' |
− | + | | lane_type = Ground | |
− | + | | enemy_types = Frosty, Melee, Miniboss. | |
+ | * '''Origin Stage :''' Revenge of the Yeti Incursion. | ||
+ | | description = Throws snowballs that completely freezes both heroes and defenses. Has 50% resistance to water damage and takes double damage to fire. | ||
+ | }} | ||
|- | |- | ||
− | | | + | | |
− | + | {{Enemy Summary | |
− | | | + | | icon = File:The_Drakenlord Icon.png |
− | + | | name = '''[https://wiki.dungeondefenders2.com/wiki/Drakenlord <span style="color: #CE47FF;">Drakenlord</span>]''' | |
− | + | | lane_type = Ground | |
− | * '''Origin Stage :''' | + | | enemy_types = Frosty, Melee, Miniboss. |
− | + | * '''Origin Stage :''' Drakenfrost Keep Expeditions. | |
− | + | | description = Covers himself with an icy spherical aura that greatly reduces any damage taken while also slowing and eventually freezing anything within its radius. Frozen heroes within the sphere will shortly be struck down by specters. Has 50% resistance to water damage and takes double damage to fire. | |
− | || | + | }} |
− | + | |width="55%"| | |
− | | | + | {{Enemy Summary |
− | + | | icon = File:Miscellaneous Enemy Icon.png | |
− | + | | name = '''[https://wiki.dungeondefenders2.com/wiki/Spooky_Heroes <span style="color: #CE47FF;">Spooky Heroes</span>]''' | |
− | + | | lane_type = Ground | |
− | + | | enemy_types = (Squire & Monk) - Skeleton, Melee. (Apprentice & Huntress) - Skeleton, Ranged. | |
− | + | | description = Four minibosses - skeleton versions of the original four heroes. Deals a good amount of damage and knockback. | |
+ | }} | ||
|} | |} | ||
Revision as of 13:11, 4 May 2023
In Dungeon Defenders II, players must defend their Main Cores and Sub Objectives from various creatures. These creatures are the minions of the Old Ones, an overarching evil presence in the world of Etheria.
Common Enemies
Most of these enemies (with the exceptions of certain variants) will be encountered from Campaign and Adventures onwards.
Chaos Enemies
Unique enemies that requires different strategies to counter them. They appear in various Chaos difficulties of Onslaught, Expeditions, Incursions and Mastery.
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Special Stage Enemies
Enemies with unique abilities that originates from special levels or Incursions. Some of them will also occasionally appear in Onslaught and Expeditions.
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Bosses
Large major enemies with challenging special mechanics that heavily defines specifics rounds. Essentially....these are boss fights!
Miscellaneous
These enemies are only exclusive to certain Incursions only. They do not appear in Onslaught, Expeditions or Mastery.